Good evening.
Regarding the protective passaports I think something needs to be made, at the moment people constantly spam these to get out of fights, we target one person, waste time putting all the debuffs on him, for him to just protective, without any downsides, the protective allows this person to go back to town, get rid of all our debuffs, KEEP their whole party buffs, and rejoin the fight, and once AGAIN we have to waste our time targeting the same person just for him to protective out AGAIN. There are no clear winner of fights right now, because every fight just drags on constantly with protectives without anyone actually dying.
My suggestion: Protectives should have a cooldown OR if you use a protective you should lose all your buffs and go back to city. At the moment its just not fun to finally get debuffs on a target and they always just protective out. If resurrect orbs have limits the protectives should aswell. Players are just abusing of protectives and there is no punishment for cowardly leaving the fight.