Justac Forum

General Discussion => Suggestions => Topic started by: Aook on January 03, 2022, 04:36:18 PM

Title: Suggestion about protective passports
Post by: Aook on January 03, 2022, 04:36:18 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and I wish you a happy new year.
Title: Protective passport ( suggestion )
Post by: exconi on January 03, 2022, 04:36:39 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and I wish you a happy new year.
Title: ''Community Report''
Post by: gabesz6 on January 03, 2022, 04:36:56 PM
With more players we would like to report the protective passport usage in zones which are battlefield (for example latria),which doesnt let you roundtrip or normal passport,to change the protective passport usage.

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.
Title: protective passport
Post by: shado on January 03, 2022, 04:37:19 PM
I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.
Title: Protective Passport
Post by: Carasos on January 03, 2022, 04:37:37 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Protective Passports
Post by: Galadriel on January 03, 2022, 04:37:49 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.

Galadriel / Legolas
Title: protective passport
Post by: Orcs on January 03, 2022, 04:38:13 PM

I would like to suggest that when Protective Passport is being used, all the buffs should be removed or 30 minutes cooldown.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Thank you
Title: Protective passport
Post by: 666poison on January 03, 2022, 04:38:21 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Abusing protective passport
Post by: Blindarrow on January 03, 2022, 04:38:36 PM
Hello Justac Team,

Always we fight in Latria some people abuse protective passports and ruin the fights. It's not really fair if people can passport out and come back in 10 seconds full party buffed. My suggestion would be :

1. Remove using protective passports from Latria

2. Remove buffs when using protective passport

3. Put cooldown on protective passports (5min should be enough)

This would make the fights fair.

Thank you and I hope for understanding.


Best regards and a happy new year!
Title: protectivs
Post by: xpd on January 03, 2022, 04:38:59 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Protective Passport.
Post by: Hodor on January 03, 2022, 04:39:10 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs and debuffs should be removed from the player. Own buffs will go back on cooldown but other than that no other buffs will be left on the person after using protective.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Protective pass
Post by: CovenSuperior on January 03, 2022, 04:39:21 PM
Dear GMs,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.

Lately a lot of players avoid death, in huge PvP, fights by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed. There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and happy new year.
Title: Regarding Protective passaport.
Post by: S1ky on January 03, 2022, 04:39:42 PM
Good evening.

Regarding the protective passaports I think something needs to be made, at the moment people constantly spam these to get out of fights, we target one person, waste time putting all the debuffs on him, for him to just protective, without any downsides, the protective allows this person to go back to town, get rid of all our debuffs, KEEP their whole party buffs, and rejoin the fight, and once AGAIN we have to waste our time targeting the same person just for him to protective out AGAIN. There are no clear winner of fights right now, because every fight just drags on constantly with protectives without anyone actually dying.

My suggestion: Protectives should have a cooldown OR if you use a protective you should lose all your buffs and go back to city. At the moment its just not fun to finally get debuffs on a target and they always just protective out. If resurrect orbs have limits the protectives should aswell. Players are just abusing of protectives and there is no punishment for cowardly leaving the fight.
Title: Protective inquire
Post by: Cobra on January 03, 2022, 04:39:53 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: W4b on January 03, 2022, 04:54:55 PM
lol
Title: Re: Suggestion about protective passports
Post by: GM-MOD on January 03, 2022, 05:02:19 PM
Hello,
Forum ticket system is destined for urgent and private communication between player and moderator, use correct forum thread to send your feedback.
Nonetheless, we have noticed a problem with the current system and we will introduce a fix for it.

Thank you for your feedback.
Title: Re: Suggestion about protective passports
Post by: nutela on January 03, 2022, 05:05:05 PM
+1 do something about protective passports  :)
Title: Re: Suggestion about protective passports
Post by: Leo on January 03, 2022, 05:09:42 PM
le cabaret
Title: Re: Suggestion about protective passports
Post by: Cobra on January 03, 2022, 05:21:06 PM
Thanks for the reply GM-MOD. Appreciate.
A change is needed, awaiting the outcome.

Thank you.
Title: Re: Suggestion about protective passports
Post by: Sorc4life on January 03, 2022, 05:23:01 PM
+1 Protectiv Passports should delete all buffs as soon as it is used. I agree with the others.
Title: Re: Suggestion about protective passports
Post by: Goldmage on January 03, 2022, 07:53:10 PM
Hi,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed or 30 minutes cooldown.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Thanks
Title: Re: Suggestion about protective passports
Post by: Animagia on January 03, 2022, 07:54:27 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: Pasier on January 03, 2022, 07:56:29 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.
Title: Re: Suggestion about protective passports
Post by: Wesel on January 03, 2022, 07:56:44 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: Ektoras on January 03, 2022, 11:23:07 PM
Hello,


I would like to suggest that when Protective Passport is being used, all the buffs and debuffs should be removed from the player. Own buffs will go back on cooldown but other than that no other buffs will be left on the person after using protective.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.


Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: Amoswar on January 04, 2022, 12:08:49 AM
Instead of nerfing Protective or adding a CD on it (which wont solve anything, since players will still be able to have a free life and get sum back),
just make ALL zone individual (Only HH and Latria arent individual at the moment) and from which you cant enter with party buff.
Similar to "Spore of Joy" setting currently.

But Latria would need another entrance then just that small corridor to enter, it would be to easy to block entrance if it would be made a isolated zone
Or make the zone Impossible to party buff and have players selfbuff, like Infernum.

Party buffs are dumb in every single way anyways... :P
Title: Re: Suggestion about protective passports
Post by: jfs06323 on January 04, 2022, 12:34:43 AM
like always rog QQers never stop doing this.

When they lost, they want a change.

Just a few months ago, they ask for more green worms.

And now they ask for limit protectives

why not ask for free worms in your castle.

Does rog always got what they wanted?

Is it fair or not? or rog decides it?

Title: Re: Suggestion about protective passports
Post by: Sorc4life on January 04, 2022, 05:17:06 AM
you talk a measure together, it's not about worm but about Perma Protectiv Passport because fighting is not fun. But RoG are always the bad guys on the server anyway
Title: Re: Suggestion about protective passports
Post by: whatisthatsht on January 04, 2022, 06:12:48 AM
you talk a measure together, it's not about worm but about Perma Protectiv Passport because fighting is not fun. But RoG are always the bad guys on the server anyway


DO YOU SEE ANY OTHER EXCEPT ROG WHO SPAMED HERE FOR CHANGE ? ? ?


I tried to be calm but I had to make forum account and write this .
GM are you fkin blind ? Don't you see one guild made  obvious manipulation ?
So that's how suggestions work here now ?
One guild spam same message , they even created fresh acccounts for that and you say 'ok we change' ?

Protectives are in game from very beginning , they are since episode 1 and they were always like that .

You din't give a chance others to write opiinion about change , you just say 'ok we change it' . Without any substantive discussion , without any vote . Are you serious right now ?

Do you want to change one of oldest item in game because rog say 'no fun' ? ? ? ? ?

This server becomes a joke
Title: Re: Suggestion about protective passports
Post by: Amoswar on January 04, 2022, 06:26:23 AM
When something is abused and make fight useless to be held, thats where a change need to be made.

Same thing happened with "revive", it take a large player base to make a change and GM/admin idea has to allign to make a change.
They dont change because of spam, they make it a priority when its exposed alot.

Same thing shouldve happened with Summuning not beiing allowed to be used while on combat or having a CD.

But yeah, I agree. Items shouldnt be changed easily based on player base, they need to be changed for a better or more suitable purpose.
Adding CD wont do that for protective, which purpose is to "survive" when you shouldnt have.

Lets see what they mean with the change, then we can start arguing if its a good or bad idea.
Title: Re: Suggestion about protective passports
Post by: D0gm4 on January 04, 2022, 07:57:09 AM
Lets stay serious.

this topic is very old.
it was suggested and requested by players from different sides, constantly during the last years.

so if there will be a change (however it look like), it isnt out of nowhere.
Title: Re: Suggestion about protective passports
Post by: burba_cz on January 04, 2022, 08:13:22 AM
Lets stay serious.

this topic is very old.
it was suggested and requested by players from different sides, constantly during the last years.

so if there will be a change (however it look like), it isnt out of nowhere.

this is bullshit
I'm not any side and have freinds in RoG union but I lost respect to this guild now
seems "let's do massive qq to GM" tactic works well on this server :(
Title: Re: Suggestion about protective passports
Post by: Galadriel on January 04, 2022, 09:50:28 AM
Protective passports supposed to save player from death but it's geting abused to be able to escape from fight once get debuffs and return in seconds. Removing buffs once protective pass used it is going to fix this situation.
Title: Re: Suggestion about protective passports
Post by: Leo on January 04, 2022, 11:25:58 AM
So you admit you can't beat player who use protective and you loose against him? That has no sense. If your guild is strong using protective by enemies is meaningless. This suggestion is so sad.
Title: Re: Suggestion about protective passports
Post by: Leo on January 04, 2022, 11:29:13 AM
@Galadriel explain please how charcter who use passport can back in few second to south Latria? Please tell me the trick
Title: Re: Suggestion about protective passports
Post by: Cobra on January 04, 2022, 11:29:49 AM
Every forum account that posted here is related to a main character inside game, GM can ask for proof if needed.

There is a reason why all players have to work hard if they want to have strong characters, by getting elite armours, weapons, accesories, be creative with the buffs, passive, skills, main goal being to be strong and not die, to help the team to win the battle.

Using a protective passport in a battle requires no skill, no effort, no knowledge and on top of that, there is no penalty upon usage, the user still gets to keep his own buffs + all the party buffs.

Being able to savefly travel back to city, and a few second later use a summon orb to be brought back into the fight which he was suposed to die few seconds ago, creates a huge unballance in pvp.

We already have EC items like Combi potions, Lens +, suits and pet that gives players a boost, but comparing those with protective passports, is a huge gap.

If everyone becomes afraid to die like some already do, it will end up in a protective passport war, with nobody dying, meaningless battle with no outcome.

When Eclipse will be released, there will be a similar behavior, this time involving gate of phantom, resurrections orb and summoning orb.

Example : Mage class has the ability to remove buffs from an enemy target. Some players used this class as Kamikaze, by not having good equipment on it, not even buffing up during a fight, the only purpose is to use Antimagic first, let themselves die so they can :
1) be summoned back into the fight and use antimagic again
2) use revive orb and use antimagic again
3) revive in the city, use /go (gate of phantom ) on the enemy target and use antimagic again

Gate of phantom has a 30 minutes cooldown upon usage, but the 30 minutes cooldown time can be reset to 0 by doing a simple relog, this way can be used over and over again.

The beauty of the fight is ruined when some players start to be so addicted to these items and this situation brings up the question : what is the point of putting so much effort into building a strong character over months of farming, if :
1) you can't kill your enemy because he avoids death by using protective passport every time
2) the ones you killed are being summoned back over and over again/revive on spot/gate on target, and on top of that you get to lose your buffs because of Antimagic skill (Eclipse incoming update), is like having a endless battle against a ghost which you always kill but keeps coming back, and after few antimagics you will lose all your buffs, and the friends of ghost will finally be able to kill you because they still have their buffs and you don't.

I hope there is a GM out there to see the big picture, connect the dots and make the right thing by changing how these items are being used :

1. Protective passport should remove all buff ( own buffs and party buffs ) upon usage
2. Summoning orb should have a cooldown of 10 minutes
3. Revive orb should have a cooldown of 10 minutes
4. Gate of phantom already has a 30 minutes cooldown but has to be fixed since relog can reset the cooldown time.


Best regards.
Title: Re: Suggestion about protective passports
Post by: Maddog on January 04, 2022, 12:50:51 PM
Hey ROG,

Stop spamming the shit out of it and act normal.

IMO just delete protective passports for everyone or put a cd of 4 hours or sth

Kindest regards
Title: Re: Suggestion about protective passports
Post by: whatisthatsht on January 04, 2022, 01:26:53 PM
Every forum account that posted here is related to a main character inside game, GM can ask for proof if needed.

There is a reason why all players have to work hard if they want to have strong characters, by getting elite armours, weapons, accesories, be creative with the buffs, passive, skills, main goal being to be strong and not die, to help the team to win the battle.

Using a protective passport in a battle requires no skill, no effort, no knowledge and on top of that, there is no penalty upon usage, the user still gets to keep his own buffs + all the party buffs.

Being able to savefly travel back to city, and a few second later use a summon orb to be brought back into the fight which he was suposed to die few seconds ago, creates a huge unballance in pvp.

We already have EC items like Combi potions, Lens +, suits and pet that gives players a boost, but comparing those with protective passports, is a huge gap.

If everyone becomes afraid to die like some already do, it will end up in a protective passport war, with nobody dying, meaningless battle with no outcome.

When Eclipse will be released, there will be a similar behavior, this time involving gate of phantom, resurrections orb and summoning orb.

Example : Mage class has the ability to remove buffs from an enemy target. Some players used this class as Kamikaze, by not having good equipment on it, not even buffing up during a fight, the only purpose is to use Antimagic first, let themselves die so they can :
1) be summoned back into the fight and use antimagic again
2) use revive orb and use antimagic again
3) revive in the city, use /go (gate of phantom ) on the enemy target and use antimagic again

Gate of phantom has a 30 minutes cooldown upon usage, but the 30 minutes cooldown time can be reset to 0 by doing a simple relog, this way can be used over and over again.

The beauty of the fight is ruined when some players start to be so addicted to these items and this situation brings up the question : what is the point of putting so much effort into building a strong character over months of farming, if :
1) you can't kill your enemy because he avoids death by using protective passport every time
2) the ones you killed are being summoned back over and over again/revive on spot/gate on target, and on top of that you get to lose your buffs because of Antimagic skill (Eclipse incoming update), is like having a endless battle against a ghost which you always kill but keeps coming back, and after few antimagics you will lose all your buffs, and the friends of ghost will finally be able to kill you because they still have their buffs and you don't.

I hope there is a GM out there to see the big picture, connect the dots and make the right thing by changing how these items are being used :

1. Protective passport should remove all buff ( own buffs and party buffs ) upon usage
2. Summoning orb should have a cooldown of 10 minutes
3. Revive orb should have a cooldown of 10 minutes
4. Gate of phantom already has a 30 minutes cooldown but has to be fixed since relog can reset the cooldown time.


Best regards.


don't create story for stupid ideas troll
you are biggest union on server but you still don't have enough power so you trying lame methods
keep fooling GM
Title: Re: Suggestion about protective passports
Post by: Sheng on January 04, 2022, 02:04:04 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: Leo on January 04, 2022, 05:11:19 PM
still no explanation how charcter who use passport can back in few second to south Latria

The other thing is why always RoG union is in charge and decides about shape of pvp on this server? Why players like Cobra wants decide about it for whole server?  Thanks to them many things were forbidden so far and more is coming soon. Not many things to block left so I'm curious what will be next. Someone mentioned about spawning worm in their castle... What is disliked is called abusing and that is stupid approach. They say no fun and same time they kill fun for others.


Title: Re: Suggestion about protective passports
Post by: Mal on January 04, 2022, 08:26:08 PM
Hello,

I would like to suggest that when Protective Passport is being used, all the buffs should be removed.
Lately a lot of players avoid death by using these passports and they return into the fight 10 seconds later by using summoning orb, fully buffed.
There is no penalty when this passport is used and players abuse it heavily, this way the beauty of the fight is ruined.

Please consider.

Best regards and I wish you a happy new year.
Title: Re: Suggestion about protective passports
Post by: chantraman on January 04, 2022, 08:38:31 PM
ctrl v
Title: Re: Suggestion about protective passports
Post by: Hodor on January 04, 2022, 11:15:42 PM
Imagine your side complaining about cameras once, and it instantly gets blocked, but when both sides have been asking to make a change around protective passpord for years, they blame it on RoG guild losing fights so they have to QQ for advantages.

Edit:

@leo Just replying to topics without reading them. Please go read a book and educate yourself.

still no explanation how charcter who use passport can back in few second to south Latria

Being able to savefly travel back to city, and a few second later use a summon orb to be brought back into the fight which he was suposed to die few seconds ago, creates a huge unballance in pvp.

Title: Re: Suggestion about protective passports
Post by: Leo on January 05, 2022, 08:43:58 AM
Hodor you are so educated and don't know summons don't work in Latria. If you are amateur player please don't teach others.
Title: Re: Suggestion about protective passports
Post by: Cobra on January 05, 2022, 10:53:20 AM
Example: Most of the fights are held right at the entrance, first spot inside Latria.
Inside Latria summon does not work, however a character with summoning orbs can be placed right before the entrance, either invisible ranger/swash, either another character, placed in a hidden corner, using round trip passport to move between a safe area and Latria entrance.
Upon using protective passport, the user will be teleported into the last visited city.
In order to avoid using a poison/lighthing passport to not lose the party buffs by going back to Latria using portals, the character placed at the entrance of Latria will summon the protective user who is currently inside the city, this way he will rejoin the fight under 10 seconds, without losing any buff.
This explanation should clear out any confusion.

Title: Re: Suggestion about protective passports
Post by: Leo on January 05, 2022, 11:04:15 AM
So instead stop camping entrance and bring fight deeper inside Latria you decided to spam admin for help?
And you call yourself proplayers?
Title: Re: Suggestion about protective passports
Post by: whatisthatsht on January 05, 2022, 11:26:23 AM
So instead stop camping entrance and bring fight deeper inside Latria you decided to spam admin for help?
And you call yourself proplayers?

it's pointless it must be like rog wants
give up dude
gm is tricked already by them
Title: Re: Suggestion about protective passports
Post by: Cobra on January 05, 2022, 01:25:32 PM
Trolls like "Leo" and  "whatisthatsht" will always be around.
I am sure GM can tell the difference between serious players and trolls.

Title: Re: Suggestion about protective passports
Post by: whatisthatsht on January 05, 2022, 01:31:57 PM
Trolls like "Leo" and  "whatisthatsht" will always be around.
I am sure GM can tell the difference between serious players and trolls.

greatest troll has spoken

I hope GM also will see difference when one guild forces changes as they want
especially that you often arrange such actions on your communicator (yes yes we know about it)
your ego is biggest here so you feel you can dictate rules on this server
Title: Re: Suggestion about protective passports
Post by: 7sin on January 05, 2022, 01:35:46 PM
yea gm for sure ser Diff bettwen players who got skill and knowlage about game and cryer who wants change everything just to win.
If gm change or delale sum, gop, protestuje and u still be Lost what next u post ? Ban everyone who atk u ? Be a Man and start fight inside crying everywher
Title: Re: Suggestion about protective passports
Post by: Leo on January 05, 2022, 01:57:08 PM
Trolls like "Leo" and  "whatisthatsht" will always be around.
I am sure GM can tell the difference between serious players and trolls.


(https://media.makeameme.org/created/that-look-you-551559.jpg)

(https://i.imgflip.com/11eix5.jpg)
Title: Re: Suggestion about protective passports
Post by: Cobra on January 05, 2022, 02:05:14 PM

Nonetheless, we have noticed a problem with the current system and we will introduce a fix for it.




In case you missed it, dear trolls.
Title: Re: Suggestion about protective passports
Post by: whatisthatsht on January 05, 2022, 02:09:19 PM
yeah you won
happy?

without discussion without asking other players opinions
great server
Title: Re: Suggestion about protective passports
Post by: Mikoto on January 05, 2022, 02:15:14 PM
you guys are so funny the point of a pvp game is to fight till death what's the point if you can spam protective and escape death all time and come back instantly its not a fun game if both side do that so stop Qq and respest the Gm because if you can still play this game its because of him  ;)
Title: Re: Suggestion about protective passports
Post by: kiscsikló on January 05, 2022, 02:16:04 PM
yeah you won
happy?

without discussion without asking other players opinions
great server

I saw some blacksheep and chn crying about losing bosses because camera usage,interesting.
I guess it was RoG who reported themselves about that thing to get a change about that as well.

Blacksheeps trying to be rough and not qq but theyre doing good job at crying,wonder in how many weeks they will leave server after losing and calling ''being boring'' or ''no point to play'' or ''no enemies'' or ''being outnumbered (and actually losing meanwhile)''.

Btw that love marriage between them and CHN might be a fast divorce if hopefully GM team will decvide as well to change the sieges as they want,so 50 players from CHN wont be able to do anything on Saturdays lmao. (Except the worm which event time has been changed requested from CHN and BS as well qq)

Keep on qqing lovesheeps,keep on qqing,prepared a lot of popcorn mehehe.
Title: Re: Suggestion about protective passports
Post by: Cobra on January 05, 2022, 02:20:57 PM
yeah you won
happy?

without discussion without asking other players opinions
great server

Frankly protective passport should not even exist on this server in the first place, perhaps only Archlord should be allowed to use as he is the only player from entire server that actually has something to lose if dies.
This server is not like the PVP server from Webzen, where upon death, parts of the armour were dropped on the floor and you could lose them.
This is common sense.
As for other players opinion, you are in the right place to share yours and support it with legit arguments.
Title: Re: Suggestion about protective passports
Post by: 123 on January 05, 2022, 04:19:50 PM
:D
Dogjun new server owner ?
Title: Re: Suggestion about protective passports
Post by: S1ky on January 05, 2022, 05:15:40 PM
yeah you won
happy?

without discussion without asking other players opinions
great server

I saw some blacksheep and chn crying about losing bosses because camera usage,interesting.
I guess it was RoG who reported themselves about that thing to get a change about that as well.

Blacksheeps trying to be rough and not qq but theyre doing good job at crying,wonder in how many weeks they will leave server after losing and calling ''being boring'' or ''no point to play'' or ''no enemies'' or ''being outnumbered (and actually losing meanwhile)''.

Btw that love marriage between them and CHN might be a fast divorce if hopefully GM team will decvide as well to change the sieges as they want,so 50 players from CHN wont be able to do anything on Saturdays lmao. (Except the worm which event time has been changed requested from CHN and BS as well qq)

Keep on qqing lovesheeps,keep on qqing,prepared a lot of popcorn mehehe.

Of course they won't mention the Cameras thing, it is not convenient for them to remember that as soon as we started using that tactic it got updated instantly, I wonder who cried about it for it to get updated so fast, only difference is that the GM didn't decide to make it public to everyone like he did with our request.
Title: Re: Suggestion about protective passports
Post by: W4b on January 05, 2022, 05:41:18 PM
camera twinks were started by chinese long before rog and I remember rog union complained for this on shouts and later they started to use it too, and later other guilds also used this
so maybe rog also is behind banning it


if they will change protective passports all who bought have right demand ec refund for it
Title: Re: Suggestion about protective passports
Post by: Amoswar on January 05, 2022, 06:33:54 PM
You guys seems to forget a simple thing.

The GM is online and observing most of the fights, you may not see him/them but they are around looking for trouble and ways to improve.

The "camera players" was seen by GM and changed upon players complaining about it, in game and on forum.

The "protective" were not used as much in the past since zone meant you couldnt come back, it started get abused on Latria and are now seen more often with HH. GM saw it and agreed the system was not the best for the game and decided to make it a priority work after players started pointing it out.

Everyone has a voice in a decision, but in the end, its GM/Admin decision to bring a change to SOLVE a Problem/Abuse. It has nothing to do with side or your own ego.
Its simply their decision on whats best for their server.

It already has been decided that a change would be introduced. Wait and see what it involve before crying. Any abuse/problem should be fixed to the best of their capacity.
Be happy something is done and find new ways to dominate/Fight
Title: Re: Suggestion about protective passports
Post by: Proteus on January 08, 2022, 12:19:21 PM
It was about time to do something regarding the protective passports. I don't get the point of spending hundreds or thousands euros/dollars on your char just to abuse the protective during the "fight". Any ideas when the changes will be implemented?