There are 2 important things people forget here.
Balance is hard to make when you consider FULL BUFF vs SELF BUFF.
Party buffs are to strong, they should put some damage buffs back into single buffs of each class and less into party buffs one.
Im not talking about Defensive party buffs which is mostly ok since you need 3-4 differents class to kill a full buff player.
Knight :
Need more damage or increase its rating hits. PUT BACK the debuffs value from previous Justac, 75% dodge/block on combo skills.
Mage :
This one is hard, but i think on fullbuff its at a good spot, but on selfbuff it need some defensive stats to survive in 1v1
Archer :
Dont touch its MS, remove elemental res from Helpless (its 100% success) and put it into its HH debuff, which wont make archer 2 shot people on damage uniques, but if you hit all 3 debuffs, LIKE any other class, you would kill players easily.
Zerk :
Its on a decent place, but it could have less mana consumption
Sorcerer :
This class has received probably the most buffs since the beginning and is still struggling. I personnaly dont know what it lacks since its been a while i didnt play it.
Hunter :
Decent spot, its a great support character, the nerf on Cure did hit her bad for stamping, so maybe increase a bit its duration
Swash :
Probably the easiest one, give MS to the class on selfbuff by removing 10% from HH buff and give it back to the class itself
Ranger :
Give some SB buff to the class
Elementalist :
With the boost of MS, it made elem beiing useful on teamfight now, but elem is still the best 1v1 class on selfbuff, fix the bomba to make it a skill and decrease the debuff dim res to fix the class. (this would also fix the problem with bomba and larva not beiing able to hit the same target)
Slayer :
It has to much raw crit damage and to low attack rating, swap some to fix the class. Its supposed to be weak on defensive, thats why you have legendary slayer, so i wouldnt touch anything defense wise
Summuner :
The problem with this class at the moment is on fullbuff it has to many raw damage, if the fix to party buffs if made, then it would fix the class itself. On Selfbuff, if larva is fixed, it would need a damage reduction, but withotu a fix to larva, i dont think any changes are necessary. Only thing would be a small fix on HH damage now that the HH has reduced CD, but it would be a slight touch necessary in my opinion
Orbiter
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Feel free to give your opinion