Author Topic: some suggestions  (Read 8685 times)

DeaDandStillDying
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some suggestions
« on: April 27, 2021, 08:57:53 PM »
Please make ecoins tradeable like gold.

And release an option for toggle on off world pvp. This will help to people who dont like to play in communities like guild. It was handicap for the players who got fun playing as alone. You can decrease benefits like gold rate, drop rate and experience rate a bit when pvp toggles off.(example make uniq drop rate %1000 instead of %2000)


DeaDandStillDying
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Re: some suggestions
« Reply #1 on: April 27, 2021, 08:59:09 PM »
I will add some new suggs in future
.

Best regards and stay healthy

smoothie
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Re: some suggestions
« Reply #2 on: April 27, 2021, 09:37:33 PM »
vote no
please don't make ec as main currency in game
it will be more p2w and gold will have no value

Sweet Jesus

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Re: some suggestions
« Reply #3 on: April 27, 2021, 10:31:40 PM »
"Do not make another WoC for you will be damned" [Scroll of Tesseris,  verse 12:13]

Splico

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Re: some suggestions
« Reply #4 on: April 27, 2021, 11:10:10 PM »
definitly no for pve kills the game its all about that pvp to get the spot

Windspeed
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Re: some suggestions
« Reply #5 on: April 28, 2021, 12:02:18 AM »
Please make ecoins tradeable like gold.

And release an option for toggle on off world pvp. This will help to people who dont like to play in communities like guild. It was handicap for the players who got fun playing as alone. You can decrease benefits like gold rate, drop rate and experience rate a bit when pvp toggles off.(example make uniq drop rate %1000 instead of %2000)

LOL, pvp toggle off? Lmao... so you can ks other people's spot without being killed and talk shit and ppl can't kill you? So you can farm everywhere not being killed? Yea, if that is accidentally going to accepted by GM, all drops and exp for that should be 10% from the original archlord... that way, you can spend years of farming and lvling, the way you like... LOL

Ryis

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Re: some suggestions
« Reply #6 on: April 28, 2021, 12:16:57 AM »
+1 Windspeed
Fuck you.

DeaDandStillDying
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Re: some suggestions
« Reply #7 on: April 28, 2021, 06:19:34 PM »
Please make ecoins tradeable like gold.

And release an option for toggle on off world pvp. This will help to people who dont like to play in communities like guild. It was handicap for the players who got fun playing as alone. You can decrease benefits like gold rate, drop rate and experience rate a bit when pvp toggles off.(example make uniq drop rate %1000 instead of %2000)

LOL, pvp toggle off? Lmao... so you can ks other people's spot without being killed and talk shit and ppl can't kill you? So you can farm everywhere not being killed? Yea, if that is accidentally going to accepted by GM, all drops and exp for that should be 10% from the original archlord... that way, you can spend years of farming and lvling, the way you like... LOL

You are right with your point but ...  My point whit the toggle was about toxic players who just waste your time and fun by camping on you or dont let u farm on maps example infernum, infernum map was pain in the ass and eclipse map for 130+ players was in the same situation.
Players seperated to teams and those teams were kill your fun and time if you are guildless, that's all.( I dont even count wasted cc items when that pvp salvo comes)
I dont say all players are same but this was the general situation on Justac.

Drop system can be similar as world of warcraft, who hit mobs get seperated drops.(coding this can be take some time but it is player friendly option)
There even could be non pvp areas which let you farm materials instead of toggle system


gabesz6

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Re: some suggestions
« Reply #8 on: April 28, 2021, 06:28:41 PM »
Please make ecoins tradeable like gold.

And release an option for toggle on off world pvp. This will help to people who dont like to play in communities like guild. It was handicap for the players who got fun playing as alone. You can decrease benefits like gold rate, drop rate and experience rate a bit when pvp toggles off.(example make uniq drop rate %1000 instead of %2000)

LOL, pvp toggle off? Lmao... so you can ks other people's spot without being killed and talk shit and ppl can't kill you? So you can farm everywhere not being killed? Yea, if that is accidentally going to accepted by GM, all drops and exp for that should be 10% from the original archlord... that way, you can spend years of farming and lvling, the way you like... LOL

You are right with your point but ...  My point whit the toggle was about toxic players who just waste your time and fun by camping on you or dont let u farm on maps example infernum, infernum map was pain in the ass and eclipse map for 130+ players was in the same situation.
Players seperated to teams and those teams were kill your fun and time if you are guildless, that's all.( I dont even count wasted cc items when that pvp salvo comes)
I dont say all players are same but this was the general situation on Justac.

Drop system can be similar as world of warcraft, who hit mobs get seperated drops.(coding this can be take some time but it is player friendly option)
There even could be non pvp areas which let you farm materials instead of toggle system

To be honest,Eclipse became such a place,because there were not so many sides in game,when I have been still playing the server back in november a lot (cuz of e-school),european time during the day there is no chance to be an opponent for example to CHN,because european time 4-5 am till 5pm they are the most active guild during the day,but we were fighting them to not let them be at peace if they wont let us either.

After a while,everyone learnt that if you want a spot in eclipse,you need to take it by force to be honest,otherwise its not working. Lets say in eclipse on a bigger spot there were 2 people on the same time,but other 10 had to wait for the spot,so why just wait when u can fight for it? Maybe you will get the spot if you are stronger,maybe both of you wont take it.

And btw,lot of ppl who were pk-ing with main guilds when they had the numbers,were using twink farm guilds to not get killed,so after ppl figured out who is who,trust wasnt a big thing anymore to not kill a ''No-Guild'' player because he is maybe an enemy.


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