Author Topic: Updates info  (Read 375727 times)

Game Operator
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Re: Updates info
« Reply #120 on: April 25, 2025, 11:08:17 AM »
1.One way portal added to new maps
2. EC start items added to new created # characters
3. Roundtrip Passports and metamorphosis potions blocked (Latria and area around)
4.  Increased HP for event chickens
5. Activated on new areas: Roundtrip Passport, Protective Passport

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Re: Updates info
« Reply #121 on: May 27, 2025, 11:28:45 AM »
1. Monsters will not give xp if your level reaches the map level

2. Mutation should now trigger 1st attacker status

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Re: Updates info
« Reply #122 on: June 05, 2025, 01:10:10 AM »
Rework of the drop system on the Eternal Battlefield. Now it's based on selling unique accessories instead of random coins and items.
Added new currency “Liquid Gold” to the drop pool in the Eternal Battlefields arenas. Liquid gold can be transferred to the outside world by using the option in the Event NPC.
“Liquid Gold” will be possible to spend on a special new NPC that will sell many critical resources for faster character progression. (NPC will be released in about 3 weeks.)
Fixed the incorrect damages in combined element stones.
Fixed the “stacking” of some combined stone types. All the existing stones in armor that have such multiples will be removed.
Added protective passports to the drop pool of Eternal Battlefield; global cooldown for protective passports reduced.
Additional info:
We have a delay in our plans due to reasons beyond our control.  As soon as things go back to normal, we will release a community balance, open a new NPC merchant for the Eternal Battlefield, and add new special, more rewarding monsters with a catch into a new area.

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Re: Updates info
« Reply #123 on: July 01, 2025, 10:19:11 AM »
Added summer events for July.
Added city transfer to every major city (cost 1 archondrite for 1 trip)

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Re: Updates info
« Reply #124 on: August 10, 2025, 02:40:56 AM »
Global character balance:
Maximum Ignore Defense capped at 80%
Maximum Ignore Elemental Resistances capped at 80%
Increase attribute conversions.
1/3 more damage from strength, 2x more damage from agility, 1/4 more damage from intelligence, and 1/3 more health pool from stamina (test period; it may be overtuned).
Adjustments for cooldowns for the following skills:
Energy Barrier,  Godlike Discipline,  Narcolepsy, Victim's Repose.
Numeric adjustments at many skill values.
Additional effects on skills:
Swing shot, Inexorable Strike.
Improved accuracy of summons skills.
Adjustment of health pool of various summon skills.

Global changes:
Removed critical weakness from monsters in the Eternal Battlefields.

Added a new refine system for Liquid Gold. Check the refinery system.


Hot Spice is a material that can be purchased from the Cook.
« Last Edit: August 10, 2025, 02:47:12 AM by Game Operator »