Rework of the drop system on the Eternal Battlefield. Now it's based on selling unique accessories instead of random coins and items.
Added new currency “Liquid Gold” to the drop pool in the Eternal Battlefields arenas. Liquid gold can be transferred to the outside world by using the option in the Event NPC.
“Liquid Gold” will be possible to spend on a special new NPC that will sell many critical resources for faster character progression. (NPC will be released in about 3 weeks.)
Fixed the incorrect damages in combined element stones.
Fixed the “stacking” of some combined stone types. All the existing stones in armor that have such multiples will be removed.
Added protective passports to the drop pool of Eternal Battlefield; global cooldown for protective passports reduced.
Additional info:
We have a delay in our plans due to reasons beyond our control. As soon as things go back to normal, we will release a community balance, open a new NPC merchant for the Eternal Battlefield, and add new special, more rewarding monsters with a catch into a new area.