Author Topic: Feedback to GM post: Guild Ranking changes  (Read 2123 times)

D0gm4
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Feedback to GM post: Guild Ranking changes
« on: November 02, 2024, 02:24:56 PM »
I post it here to start the discussion.
i will note my ideas later.
stay sage

http://forum.justac.net/index.php?topic=1117.msg5987#msg5987
The November edition will be the last in this form (prizes will be for 3 places 15b, 10b, 5b).
Next month we will change the item counted towards the points.

Therefore, we ask for suggestions regarding the following issues.

1. Should the guild trophy item disappear within 24 hours of being obtained?

2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).

3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions

Please discuss in the Suggestions section.
« Last Edit: November 02, 2024, 04:11:19 PM by D0gm4 »
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D0gm4
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Re: Guild Ranking changes
« Reply #1 on: November 02, 2024, 03:35:29 PM »
My opinion

1. Should the guild trophy item disappear within 24 hours of being obtained?
24h is too less. 3 days is more realistic

2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).

instead of gold it could be a special buff for Guild Member. (if member leave guild, he loose the buff)
1st = Drop / Gold / XP
2nd = Gold / XP
3rd = XP
OR
could also be:
1st = Drop / Gold / HPMP
2nd = Drop / DMG
3rd = EleDMG


3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions

it should stay like this, so also smaller unions have a chance for them aswell
« Last Edit: November 02, 2024, 03:37:08 PM by D0gm4 »
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Gamboa
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Re: Feedback to GM post: Guild Ranking changes
« Reply #2 on: November 02, 2024, 06:09:30 PM »
Nerf teslon droop to 1 also

Teseris 1
Teslon 1
Kaligo 1

Random moobs in shinewood with very low chance  1 like god and goddes


Aook

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Re: Feedback to GM post: Guild Ranking changes
« Reply #3 on: November 02, 2024, 10:21:38 PM »
First things first, change Kaligo to 24/7, there is no need to close it during tesseris as now if people farm shinewood, they will do tesseris

Also, if we add it on another type of mob, like Gods, the drop on tesslon should be reduced to 1 per boss

So it would be like this :
1 Tesslon
1 Tesseris
1 Lydia
1 Kaligo
1 BG Boss

About the rewards, the top 3 growth guilds can be a thing yeah, but maybe could be limited to one guild per union, to avoid biggest union monopolizing it and allow smaller union to try their chance ?
For the reward items or gold, we could test firstly with the actual gold reward and see how it goes, so we can gather more people's idea for other type of rewards

Also please, no 24 hours delay for Guild Trophys as some players might not be able to be online at the same time as the guild master to trade him the trophys they got, 3 days maximum could be a first test

Gamboa
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Re: Feedback to GM post: Guild Ranking changes
« Reply #4 on: November 03, 2024, 12:20:59 AM »
wich bigges union u mean bro ?

Aook

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Re: Feedback to GM post: Guild Ranking changes
« Reply #5 on: November 03, 2024, 01:44:55 AM »
wich bigges union u mean bro ?
Batard, KTV, RoG

There is small union players being here from time to time, like BegForMercy for exemple.

Gamboa
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Re: Feedback to GM post: Guild Ranking changes
« Reply #6 on: November 03, 2024, 01:59:49 AM »
so sad big union 10 players

noizy

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Re: Feedback to GM post: Guild Ranking changes
« Reply #7 on: November 03, 2024, 06:27:22 AM »
so sad big union 10 players

we are not forcing anyone to play,  from our side, remember last AL battle eijun/Amoswar had to suck KTV again for hes Benefits , So 30 against 12 players , and again took you 40 minutes to complete 1 stamp ! Isnt our mistake if your (LEADER) scking KTV EVERYTIME cant win a fight , wondering how you still staying same union with that clown Gamboa!

Gamboa
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Re: Feedback to GM post: Guild Ranking changes
« Reply #8 on: November 03, 2024, 06:56:53 AM »
In first for ur information i was not there ... second eijun or other people do whatever they want on game .... third no one care about u asshole 💋

noizy

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Re: Feedback to GM post: Guild Ranking changes
« Reply #9 on: November 03, 2024, 07:03:12 AM »
In first for ur information i was not there ... second eijun or other people do whatever they want on game .... third no one care about u asshole 💋

i undertstund you absolutely and you are right ,  you are supporting another server , server of turkish..... , you are just logging here you shank synapsesorc oskar to trol insult and flame for everythink , you dont care for this server i absolutely understund you!

Amoswar

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Re: Feedback to GM post: Guild Ranking changes
« Reply #10 on: November 03, 2024, 08:34:45 AM »
Can we keep the discussion on track and not get into drama.
Give your opinion and if stupid ideas are given, explain why and dont just BARK at each other.
Thank you

--------------------------------------------------------------------------------------------------------------------------------------

Therefore, we ask for suggestions regarding the following issues.

1. Should the guild trophy item disappear within 24 hours of being obtained?
To hard to maintain a leader that can be activ everyday,
so either make it that every member can put trophys or give a higher delay.



2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
I dont see any reward aside from Gold that could be worth, since if its items, its very hard to split into everyone who helped.
The idea of a buff/icon could be nice. But with the limited players inside of a guild, it would bring more management to the leaders. But i can still see it beiing interesting.



3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Make Kaligo 24/7.
Trophys should come from Bosses only, it would cause to much inbalance if it come from regular mobs (check previous Soccer event).
They could be something given during Events. Like GameBoard event that was made before, which was very interesting.
Quests could also be added to get trophys.


Please discuss in the Suggestions section.
The Guild trophys have always been mostly 1 sided, it comes to only who ever is more activ, so i would like it to be more challenging
or handed on more specific terms then just, be online, kill boss, get drop, repeat...


Thanks
OLD Leader of RetardMafia

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Schatten0816
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Re: Feedback to GM post: Guild Ranking changes
« Reply #11 on: November 03, 2024, 09:00:29 AM »
1. Should the guild trophy item disappear within 24 hours of being obtained?
No, 24 hours is too short, you don't always have the opportunity to log every day to find the leader when he is online
2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
Gold or chat buffs with ExP/Drop/Gold is a good idea, but I see the problem with the chat buffs with the 15 members in the guild, because everyone then wants to join the guild
3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Kaligo should be 24/7, and there should always be 1 per kill, even with Tesseris, Tesslon, BG Mobs, Lydia, to possibly also give smaller guilds a chance.


Aook

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Re: Feedback to GM post: Guild Ranking changes
« Reply #12 on: November 03, 2024, 11:16:24 AM »
1. Should the guild trophy item disappear within 24 hours of being obtained?
No, 24 hours is too short, you don't always have the opportunity to log every day to find the leader when he is online
2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
Gold or chat buffs with ExP/Drop/Gold is a good idea, but I see the problem with the chat buffs with the 15 members in the guild, because everyone then wants to join the guild
3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Kaligo should be 24/7, and there should always be 1 per kill, even with Tesseris, Tesslon, BG Mobs, Lydia, to possibly also give smaller guilds a chance.

For the buffs, if its what gets implemented,  to get it, you need to be in the guild when the reward is given, if the guy leaves or join late, he does not get it, that could be an idea

Schatten0816
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Re: Feedback to GM post: Guild Ranking changes
« Reply #13 on: November 03, 2024, 11:24:08 AM »
1. Should the guild trophy item disappear within 24 hours of being obtained?
No, 24 hours is too short, you don't always have the opportunity to log every day to find the leader when he is online
2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
Gold or chat buffs with ExP/Drop/Gold is a good idea, but I see the problem with the chat buffs with the 15 members in the guild, because everyone then wants to join the guild
3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Kaligo should be 24/7, and there should always be 1 per kill, even with Tesseris, Tesslon, BG Mobs, Lydia, to possibly also give smaller guilds a chance.

For the buffs, if its what gets implemented,  to get it, you need to be in the guild when the reward is given, if the guy leaves or join late, he does not get it, that could be an idea

How is that supposed to work with Sieges, since you leave the guild to possibly join a guild where Sign on a Castel

Aook

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Re: Feedback to GM post: Guild Ranking changes
« Reply #14 on: November 03, 2024, 02:08:17 PM »
1. Should the guild trophy item disappear within 24 hours of being obtained?
No, 24 hours is too short, you don't always have the opportunity to log every day to find the leader when he is online
2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
Gold or chat buffs with ExP/Drop/Gold is a good idea, but I see the problem with the chat buffs with the 15 members in the guild, because everyone then wants to join the guild
3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Kaligo should be 24/7, and there should always be 1 per kill, even with Tesseris, Tesslon, BG Mobs, Lydia, to possibly also give smaller guilds a chance.

For the buffs, if its what gets implemented,  to get it, you need to be in the guild when the reward is given, if the guy leaves or join late, he does not get it, that could be an idea

How is that supposed to work with Sieges, since you leave the guild to possibly join a guild where Sign on a Castel

Then use that guild on the castle, its  just an idea, it can be improved, or maybe apply that buff to union, but if you leave guild or get kicked, then you lose the buff and have a cooldown before you get it back (like being in union for more than 48h)