Can we keep the discussion on track and not get into drama.
Give your opinion and if stupid ideas are given, explain why and dont just BARK at each other.
Thank you
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Therefore, we ask for suggestions regarding the following issues.
1. Should the guild trophy item disappear within 24 hours of being obtained?
To hard to maintain a leader that can be activ everyday,
so either make it that every member can put trophys or give a higher delay.
2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).
I dont see any reward aside from Gold that could be worth, since if its items, its very hard to split into everyone who helped.
The idea of a buff/icon could be nice. But with the limited players inside of a guild, it would bring more management to the leaders. But i can still see it beiing interesting.
3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions
Make Kaligo 24/7.
Trophys should come from Bosses only, it would cause to much inbalance if it come from regular mobs (check previous Soccer event).
They could be something given during Events. Like GameBoard event that was made before, which was very interesting.
Quests could also be added to get trophys.
Please discuss in the Suggestions section.
The Guild trophys have always been mostly 1 sided, it comes to only who ever is more activ, so i would like it to be more challenging
or handed on more specific terms then just, be online, kill boss, get drop, repeat...
Thanks