Recent Posts

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81
Suggestions / Re: suggestion
« Last post by noizy on June 03, 2025, 05:07:55 AM »
hi my suggestion would be this:

1) update players on what's going on with new update, GM said full release will be on  May 30th  and now it's June 2nd.
2) update players on Official Discord?

Communicate with your community please.

But he didnt say whitch year  is going to be the update , on 30 may 2025................or  2125.................. so you cant blame him :)
82
Suggestions / Re: suggestion
« Last post by wang162710 on June 03, 2025, 02:45:31 AM »
+99999999999999999999999999999999999
83
Tutorial / [Justac WIKI] Weapon and Armor Stats
« Last post by D0gm4 on June 02, 2025, 07:33:03 PM »
BACK TO WIKI PAGE

WEAPON and ARMOR STATS

maximum Stats each Part = [5]


BACK TO WIKI PAGE
84
Suggestions / Re: Community balance project
« Last post by Dcup on June 02, 2025, 02:10:57 PM »
+1 Yooa
85
Suggestions / suggestion
« Last post by Friend on June 02, 2025, 02:07:57 PM »
hi my suggestion would be this:

1) update players on what's going on with new update, GM said full release will be on  May 30th  and now it's June 2nd.
2) update players on Official Discord?

Communicate with your community please.
86
Events / Re: Guild Ranking monthly event
« Last post by Game Operator on June 01, 2025, 09:14:46 AM »

KTV   9250
Batard   7152
HUAWEI   4610
BegForMercy   2372
BenRardon   2252
RoG   2021
WARRIOR   1763
BegForMerci   1672
JUSTER   1418
Traktor   1054
AncientHell   856
Unbreakable   713
OOOOO   702
RetardSquaD   399
TrsT   285
Error404   222
CHN   200
Addicted   174
GucciMafia   150


Highest points gain:

HUAWEI +1219 [14b]
KTV +1013 [8b]
BegForMerci +795  [5b]

We ask guild leaders to place Normal Passport on the Auction House.
Congratulations!
87
Suggestions / Re: Community balance project
« Last post by Aook on May 28, 2025, 09:02:19 AM »
1. Mage - Antimagic


Removing your own debuffs with Antimagic is counter-intuitive and it doesn't make any sense to have it in your rotation. Why would you use it when you could possibly remove your Volatile Combustion (or any other debuff) from your target instead of removing their own buffs?
Solution : Make Antimagic remove only your selected target's own buffs. I could argue that even a simple Antimagic skill without any effects (just the flat damage) would be better than what we currently have.

I don't know if this thread is only for skill changes so I'm going to use the opportunity to add a few more QoL suggestions for the game :

2. City passports
We know that since our last update poison and lightning passports got changed. Feels like such a chore to travel between towns especially if you are other race than elf and you are leveling in Eclipse and you have to travel 3-4 times a day from Deribelle to the town your race belongs for RvR wars.
Solution 1 : Bring city passports to the merchant for gold
Solution 2 : Put the eclipse npc in every major city (halfway measure).

3. Gold limit in trade
Ever since I started playing last year I have no idea why this is a thing - 1b gold maximum limit in trade. Increasing the amount would make things easier for everyone and would prevent some unpleasantries when trading with players you don't know.
Solution 1 : increase the limit of maximum gold that you can put in the trade
Solution 2 : add 1b, 5b or 10b coins that you can purchase from merchant to make the trades smoother

4. Yellow skills on elites
This is not a QoL improvement but more of a personal thing I would like to see implemented.
We know that with the Shinewood loot we can make our elites perfect with max stats.
Well not quite, something is missing so that's why I'm proposing the release of a new item.

Ancient Orb (to keep in tone with the other 2 names - shard & rune) : Adds a random yellow skill to your elite item. If it already has 3 yellow skills, they are replaced with 1 new random yellow skill.

I'll let you decide where you can drop them and their drop rate.
I think it would be a valuable addition, giving players a better chance to create the perfect item for the build they strive for.

On the QoL part i would add :

1. Make it possible to keep refining and item while you have the ressources for it, so you won't have to put each item back everytime, just like when you try to refine pets to higher levels just make a repeat last craft button

2. Allow Ancient hero boxes/Eclipse caskets/Kaligo boxes/Sarcophagus to be stacked

3. Make silver coins and gold coins stack higher than 5 per stack (maybeb 100 or something like that)

4. Please add maybe a way to lock our items into our inventory to block us from destroying/selling them by mistake when we repot and make space in the bags to go back farming
88
Suggestions / Re: Community balance project
« Last post by Bosscrit on May 28, 2025, 08:57:47 AM »
+1 completely agree with points 2-4 of Yooa
89
Suggestions / Re: Community balance project
« Last post by Yooa on May 28, 2025, 05:09:13 AM »
1. Mage - Antimagic


Removing your own debuffs with Antimagic is counter-intuitive and it doesn't make any sense to have it in your rotation. Why would you use it when you could possibly remove your Volatile Combustion (or any other debuff) from your target instead of removing their own buffs?
Solution : Make Antimagic remove only your selected target's own buffs. I could argue that even a simple Antimagic skill without any effects (just the flat damage) would be better than what we currently have.

I don't know if this thread is only for skill changes so I'm going to use the opportunity to add a few more QoL suggestions for the game :

2. City passports
We know that since our last update poison and lightning passports got changed. Feels like such a chore to travel between towns especially if you are other race than elf and you are leveling in Eclipse and you have to travel 3-4 times a day from Deribelle to the town your race belongs for RvR wars.
Solution 1 : Bring city passports to the merchant for gold
Solution 2 : Put the eclipse npc in every major city (halfway measure).

3. Gold limit in trade
Ever since I started playing last year I have no idea why this is a thing - 1b gold maximum limit in trade. Increasing the amount would make things easier for everyone and would prevent some unpleasantries when trading with players you don't know.
Solution 1 : increase the limit of maximum gold that you can put in the trade
Solution 2 : add 1b, 5b or 10b coins that you can purchase from merchant to make the trades smoother

4. Yellow skills on elites
This is not a QoL improvement but more of a personal thing I would like to see implemented.
We know that with the Shinewood loot we can make our elites perfect with max stats.
Well not quite, something is missing so that's why I'm proposing the release of a new item.

Ancient Orb (to keep in tone with the other 2 names - shard & rune) : Adds a random yellow skill to your elite item. If it already has 3 yellow skills, they are replaced with 1 new random yellow skill.

I'll let you decide where you can drop them and their drop rate.
I think it would be a valuable addition, giving players a better chance to create the perfect item for the build they strive for.

90
Announcements / Re: Updates info
« Last post by Game Operator on May 27, 2025, 11:28:45 AM »
1. Monsters will not give xp if your level reaches the map level

2. Mutation should now trigger 1st attacker status
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