Recent Posts

Pages: [1] 2 3 ... 10
1
Best Damage Event / Re: Event informations
« Last post by Game Operator on September 11, 2025, 11:41:20 AM »
I apologize that the Best Damage event review is taking so long, but there are so many ambiguities and doubts about the results that analyzing all the cases may take a long time.  We have also received a huge number of protests from players (all sides) and each report should also be investigated.
During the analysis, we check not only the highest DMG obtained by the player but also all of his attempts.  To exclude an abnormal result, we look at their repeatability and whether they are close to the declared one.
Accounts are also checked for the use of prohibited buffs.
2
Best Damage Event / Re: Event informations
« Last post by Game Operator on September 09, 2025, 11:31:27 AM »
The event section has been closed to new posts.
Please do not edit your message. Those declaring the highest damage should send a video to my PM for verification.
This also applies to classes with only one submission.
If the recording is not submitted or is disqualified, I will ask another person to submit the recording.
3
Suggestions / Re: Community balance project
« Last post by D0gm4 on September 08, 2025, 07:53:33 AM »
As i said before, i like to see an open discussion to share own exp and opinions.
there is no need to fool others, just bcs its a different opinion.
we are talking between TOP players of their classes (me excluded, im just a nub :P )
in the end, we all just want to have an enjoyable balanced game we love.

Res Orbs
since im also using them, i wouldnt mind to have higher CD on them.
im also guilty on that matter :)

Stun Mechanics
i like to see that fact, stun/crit classes became a thing after quite some years of beiing more or less useless.
it might need just slightly an adjustment here and there.

(Halt on Sorc is way shorter than a "stun")
dont get me wrong, i dont want to compare those 2 mechanics, its just an example.
neither i want to vote to disarm Stun/Crit classes, they need to have their position.

out of my view, Stun need slightly been adjusted and dmg overall (also crit) need to be adjusted.


have a nice day


------------
overall, im more worried about abusements of targeting mechanics.
------------
4
Suggestions / Re: Community balance project
« Last post by Nymeria on September 07, 2025, 01:10:35 PM »
1 : Stun is a problem.
I played classes that are immune to stun & classes that have an implemented anti-stun (ranger/hunter/orbiter), and I still strongly affirm that stun is an issue, just like narcolepsy was.
Any kind of stun-mechanic (Snow hazard, shield bash, critters) should at least have a counter for classes that can be stunned (mage classes mostly). For stuns that are related to cast (shield bash, snow hazard), skill block is doing the job. For critters, there are 4 solutions to fix the problem:
- Implement an anti-stun on classes that don't have one (not really a good idea, it was great on mage because the class got a global rework)
- Implement a new mechanic/stat that is like "stun block" (not sure if good, since it might not be really effective)
- After being stunned for a while, an automatic "stun immune" procs for a few seconds (let's say 5 seconds so it's balanced, and with a 20
- Nerf the way stun stacks through stats, so it cannot be permanently triggered even if you land 1 autoattack out of 170 hits (which is the case right now)

2: The EC Revive Orbs are an issue:
I can't provide records yet, but if needed i'll start recording & edit.
The situation with revive orbs is getting out of mind (just like too many things on the server).
In the current state, revive orbs can almost be spammed, making the not-so-fair fights even more unfair now. The regular revive orbs have no use (30 min cooldown).
Many things should be done to adjust them:
- Prevent them on some specific maps (Shinewood, BG, Infernum), those maps require usualy a runback, the fact people can spam revive on CD isn't normal.
- The Cooldown should be adjusted (5min as a minimum, 10 as a maximum). Not sure about 15min (half of the regular ones CD), way too long in my opinion.

Have a nice day.
5
Best Damage Event / Re: Event informations
« Last post by Game Operator on September 07, 2025, 12:24:42 PM »
Reminder: Each winner will be required to submit a video recording or several original screenshots of their attempt. Failure to do so will result in the next winner being selected (and must also provide video).
The confirmation will be for our viewing only, but players can also post it directly in the application post if they wish.
6
Best Damage Event / Re: Slayer Critical
« Last post by Aook on September 07, 2025, 11:46:15 AM »
7
Suggestions / Re: Community balance project
« Last post by Aook on September 07, 2025, 10:29:21 AM »
When I was playing Shaosiming two years ago, you were still playing in the mud and playing house,Aook

Bro believes i am 5 or what ? Who spends 24/7 his time in there ? At least i am useful to the society
8
Suggestions / Re: Community balance project
« Last post by CHN-Ohoo on September 07, 2025, 03:46:22 AM »
When I was playing Shaosiming two years ago, you were still playing in the mud and playing house,Aook
9
Suggestions / Re: Community balance project
« Last post by Arox on September 07, 2025, 02:59:14 AM »
You know perfectly well that if I can't stun you, I'm the one who's going to die. All equipment stats are built on time and money—it's not like just because you play a Moon Summoner, everything should revolve around you. Are you allowed to kill players, but we're not allowed to kill you?

You know exactly how overpowered Moon Summoner paired with a Hunter is—you just won’t admit it. Years ago, almost all the game changes were made to suit your playstyle. And now you’re trying to use the same tactics again, pushing the entire server toward ruin? Of course, the D0 scale matters.

comes from a player who has no idea about the stun because he has only ever played characters that cannot be stunned so just fck off
10
Best Damage Event / Re: Ranger Critical
« Last post by Friend on September 07, 2025, 12:53:51 AM »
Friend
106022
Pages: [1] 2 3 ... 10