Author Topic: Updates info  (Read 125838 times)

Game Operator
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Re: Updates info
« Reply #105 on: March 20, 2024, 01:51:03 AM »
Update info.

GLOBAL CHANGES:
  • The Shinewood wave clear requirement has been changed, and waves are changing automatically after the wave time limit of 10–15 minutes.
  • Shinewood monsters no longer stun, but their aggression range has increased.
  • All waves have a chance to drop the Sarcophagus.
  • The drop-balance of items from the Awakening of the Ancients episode has been improved, including the drop from the Sarcophagus.
  • Upgrading the tools from level 1 up to level 6 no longer requires gold, and the amount of Archondrites needed to refine has been reduced significantly. (http://forum.justac.net/index.php?topic=1091.msg4435#msg4435)
  • Being in a party no longer reduces drop rates.
  • The Heart of Scion stones are now available to put inside accessories. (We won't provide a service for stone exchange in already existing accessories)
SKILL CHANGES:
  • Reduced the cooldown for all Heroic attacks in every class from 20 seconds to 10 seconds.
  • Various numeric changes to the majority of classes.
  • Major changes in the mage class. “Antimagic” is no longer unblockable and removes only one effect; its cooldown has been reduced to 10s. Mage gained a massive buff to movement speed and gained access to the anti-stun skill.
  • Mage and Sorcerer passive “Hawk Eye” power has been increased up to 15m.
  • Hunter skill “Cure” duration has been reduced to a maximum of 90 seconds; the class gained a buff to movement speed and improved dot damages.
  • Swashbuckler Class skills no longer require a “Masquerade Master” to extend their numbers.
  • The Ranger class got a passive with an increased skill range up to 15m.
  • The Elementalist skill “Increase Gate” now allows you to summon more monsters.

Minor changes:
Test Dummy HP increased.
Changed the Fortune Manual icon to not be confused with the Super Fortune Manual.

We are extremely sorry that this update to the content came at least 4 months too late. Unfortunately, our team can only do such an update as a group effort, and one of our critical members has severe real-life problems. We hope they will soon be over, so we can update more regularly.

« Last Edit: March 20, 2024, 02:14:26 AM by Game Operator »

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Re: Updates info
« Reply #106 on: March 22, 2024, 09:15:38 AM »
Changes:

Shinewood monsters are now more vulnerable to critical hits.

Added a missing icon to Demolition Song skill (debuff mini icon).

Event & bound Hallloween and Xmas food is now only bound (next expected giveaway: during Easter, and after Easter - next part of skill refreshment)





Manual patch, last 2 updates: http://update.justac.net/patch_22_03.zip
« Last Edit: March 22, 2024, 09:22:15 AM by Game Operator »

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Re: Updates info
« Reply #107 on: April 19, 2024, 09:42:56 AM »
Hello,
With a long delay, but they are finally here. We have added the following Cloak designs to the game.
The recipe for making cloaks does not change, but instead of a standard cloaks (Protection, Madness, Wonder), you will receive a box after opening which will drop one of the designs.
Many players have asked for an alternative in the form of an ECoin item, but most proposals would mean a drastic reduction in trade between players. This is an important element of the game that builds interaction between players, and regulates server's economy. We decided to add an item that will not spoil these relationships too much. The item will allow you to re-draw the design and it will also be possible to use it with already made cloaks.


Additionally, we are planning an in-game event. On the weekend of 27-28,  GM will be making trades with players in Tullan.
For each necklace with a new royal, GM will give an empty identical necklace [0/3] and a new royal that was in the necklace.
The service will be a one-time event.

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Re: Updates info
« Reply #108 on: April 22, 2024, 10:16:12 AM »
Manual patch:
http://update.justac.net/patch_22_04.zip

Please use it if the client updated incorrectly and problems occurred.

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Re: Updates info
« Reply #109 on: April 23, 2024, 11:07:56 AM »
Hello, new manual patch:
http://update.justac.net/patch_24_04.zip

This is a test patch, temporary, don't worry if your coat looks slightly different, it will be corrected.
« Last Edit: April 23, 2024, 12:08:43 PM by Game Operator »

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Re: Updates info
« Reply #110 on: June 11, 2024, 02:58:56 AM »
Infernum has been restored to full hostility mode.
Tesseris mechanics were moved from Eclipse to Shinewood.
Euro 2024 events preparations. First events this weekend.

Since most of the changes are numerical values, we will not mention every difference that has been implemented in the skill refresh process.
List of changed skills:
Power Surge
Nimbleness
Intellect
Mind Boost
Endurance
Sprint
Immortal Calling
Helpless
Slight of Bow
Intimidate Blow
Debilitate
Body Break
Power Drain
Power Drain
Mana Absorb
Life Extinction
Energybolt
Evade Slashing
Smart Sniper

The skill-refreshment process is not over yet. In a couple of weeks, the next portion of skills will be changed.
We are seeing your feedback about classes and working on it.

Manual patch:
http://update.justac.net/patch_11_06.zip
« Last Edit: June 11, 2024, 03:01:32 AM by Game Operator »

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Re: Updates info
« Reply #111 on: June 15, 2024, 09:46:15 AM »
If you still have problems with passive skills after updating, please use the manual patch.

Manual patch:
http://update.justac.net/patch_15_06.zip

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Re: Updates info
« Reply #112 on: July 01, 2024, 02:39:12 AM »
Soccer Arena Event minigame finished.
Fix for mount effects added.
Fix for Restrain skill in Infernum added.
Some of the Summer Events have been launched.

Manual patch:
http://update.justac.net/patch_01_07.zip
« Last Edit: July 01, 2024, 10:18:05 AM by Game Operator »

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Re: Updates info
« Reply #113 on: September 02, 2024, 09:51:05 AM »
We have finished the two-month summer Exp Event.
We are planning the last summer events for the next weekend.

We have received only one 1st class project, but there are also requests to extend the time, so we are waiting for your projects until Friday, and on Saturday we want to present them for discussion on the forum.

Additional information:
In the coming days we will test Archlord Battle on the server, so ignore the announcements in game.

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Re: Updates info
« Reply #114 on: September 06, 2024, 04:33:07 PM »
Changes to the  Archlord Battle.

We are changing the stamping time to 180 seconds.
Additionally, each guild will have its stamping time recorded in the logs. In the event of a tie, we will add up the time of each guild.
Note: only times over 60 seconds of uninterrupted stamping will be counted towards the total.