Author Topic: Community balance project  (Read 425286 times)

Aook

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Re: Community balance project
« Reply #90 on: October 02, 2025, 10:11:07 PM »
Not like anything will change tho, staff us just completely silent, i even doubt there will be anything new and that server will keep running, its empty, there is only 15 people online and they are all from one guild 🤡

I guess its the end of justac


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CHN-Ohoo

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Re: Community balance project
« Reply #91 on: October 07, 2025, 05:43:05 AM »
Far from being an end, it would be a positive turning point. The departure of ROG would mark the beginning of genuine improvement for the server.
Manny Pacquiao

CHN-Ohoo

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Re: Community balance project
« Reply #92 on: October 07, 2025, 05:44:49 AM »
The updates brought by the Game Masters won't be swayed by how many members ROG has. This server wasn't created specifically for you.
Manny Pacquiao

Proteus

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Re: Community balance project
« Reply #93 on: October 07, 2025, 11:16:28 AM »
Ohoo are you drunk my son?

If ROG leave the game who will provide food for your family?

Be smart or I have to spank you again son.
Failed to prepare, prepare to fail!

Aook

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Re: Community balance project
« Reply #94 on: October 07, 2025, 02:43:22 PM »
The updates brought by the Game Masters won't be swayed by how many members ROG has. This server wasn't created specifically for you.

Then maybe you should look at your own suggestions :
Lure asking for specific changes due to your timezone not having much time left for BG
Your mates asking for specific siege time due to your guys supposedly not able to play at 7pm CET (while y'all are almost online for 12+ hours straight)
Kark98k asking for 200 monster race buff/6h long bg war just because you guys can't get all buffs at anytime on all chars
Lure asking for a way to burn gold, while y'all are the ones holding hundred of billions in multiple chars
Lure asking for a change on siege rewards from gold to ring/wing chests, etc.. just because you are the ones only going for castles (and since y'all can't buy CC it would give you CC for free)

Its just a small part of all the suggestions there is, and most of them are just 3 months old MAXIMUM

But i agree RoG is always the bad guy, and will always be, i accept it, i don't care


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Nymeria

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Re: Community balance project
« Reply #95 on: October 07, 2025, 03:09:24 PM »
Far from being an end, it would be a positive turning point. The departure of ROG would mark the beginning of genuine improvement for the server.

Funny how:
→ no matter what people say, you always find a way to bring it back to "RoG is a problem". (Kinda odd when you know that the most players tagged for breaching rules/banned come from YOUR side?).
→ Any RoG player, no matter how genuine or neutral their ideas may be, are just tagged as "RoG = bad".

The updates brought by the Game Masters won't be swayed by how many members ROG has. This server wasn't created specifically for you.

 ;D ;D ;D ;D ;D
The handful of player from RoG that are still playing are making you a favor. Your ego is getting damaged on a daily basis because you forgot what it means to have real competition on the server, since you allied 95% of the remaining players just to deal with less than 10 RoG players ^^.
But ditto, the server wasn't designed specificaly for you either (the timezones are based on EUROPEAN TIME, the server is located IN FRANCE), that's why the suggestions highlighted under ↓ by Aook make no sense, it would be meant to adapt only to chinese players. right? (See, that's an example of how your rhetoric makes absolutely no sense?)


Then maybe you should look at your own suggestions :
Lure asking for specific changes due to your timezone not having much time left for BG
Your mates asking for specific siege time due to your guys supposedly not able to play at 7pm CET (while y'all are almost online for 12+ hours straight)
Kark98k asking for 200 monster race buff/6h long bg war just because you guys can't get all buffs at anytime on all chars
Lure asking for a way to burn gold, while y'all are the ones holding hundred of billions in multiple chars
Lure asking for a change on siege rewards from gold to ring/wing chests, etc.. just because you are the ones only going for castles (and since y'all can't buy CC it would give you CC for free)


At this point your supposed "hate" is completely blinding you from seeing the truth.
It's at max 5 players from RoG being active for less than 5h a day and mostly when you are all off.
And still, you find a way to put a target in our back. Just shows how out of mind you are, and how little you care about the server in itself.
The only thing you truly care about is benefiting more & more from anything you may be able to abuse (cc. revive orbs situation).
Watch yourself in a mirror, you are as much if not more of a problem to this server than any of us, and your toxic shouts & forum posts are just a perfect example of it.

« Last Edit: October 07, 2025, 09:08:33 PM by Nymeria »



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wang162711
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Re: Community balance project
« Reply #96 on: October 29, 2025, 01:43:46 AM »
The strong never complain about their environment! Instead, they adapt to it and survive! The weak only cry here! Come on, dear ROG sons!
Please add a physical resistance debuff skill to archers!The debuff from elemental resistance is too weak in the current version! It doesn't cause damage!

Lure
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Re: Community balance project
« Reply #97 on: October 29, 2025, 01:58:11 AM »
Reducing Passive Stamin a bit would make PvP easier.

Currently, requires three classes to fight one, and chasing often results in positioning issues(stuck), which is very frustrating.(5-15mins to kill one class)

We are old and don't have that energy to kill for a class which need TS and QQ to call people again and again and again

At least the players around me have already reached middle ages. Young players in their 20 years old have already left this server. to enjoy their  beauty life
« Last Edit: October 29, 2025, 02:01:38 AM by Lure »

Steam
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Re: Community balance project
« Reply #98 on: October 29, 2025, 12:48:19 PM »
Reducing Passive Stamin a bit would make PvP easier.

Currently, requires three classes to fight one, and chasing often results in positioning issues(stuck), which is very frustrating.(5-15mins to kill one class)

We are old and don't have that energy to kill for a class which need TS and QQ to call people again and again and again

At least the players around me have already reached middle ages. Young players in their 20 years old have already left this server. to enjoy their  beauty life

You are old and don't have the energy to kill one player? really?
But you have the energy to farm 18 hours straight, logging in game at 06:00 AM chinese time zone  and  playing until 00:00 midnight.
That is the first farming squad ( Unforgiven, Giveup, Blackpink, Earn, Terlou and others).
When those are going to sleep after an exhausting shift in Shinewood, the second shift logs in, Drokues, Emile, Pinkuncle and others, they will keep going until first shift wakes up.
On top of that, most of you have ranger bots running nonstop in HH, CF and Eclipse.
Dlmpie another chinese freak that is literally almost 24 hours in CF, camping on Kaligo.
So that is a complete 24 hours + cicle of holding a monopoly over the end game PVE area.
GM or Admin can check the data base and confirm the above.
I don't think you are old, I think you way too much free time and you all seem quite hungry and traumatized.
Perhaps your own kind, the younger generations, couldn't deal with your infinite greed and that might be the real reason why they are in fact not playing with you here.
And the exact same reason goes to any possible new or returning player on Justac.
No wonder the server is empty.


Nymeria

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Re: Community balance project
« Reply #99 on: October 29, 2025, 01:33:13 PM »
The strong never complain about their environment! Instead, they adapt to it and survive! The weak only cry here! Come on, dear ROG sons!
Please add a physical resistance debuff skill to archers!The debuff from elemental resistance is too weak in the current version! It doesn't cause damage!

Your first sentence legit appeals to the point I had made above:
no matter what people say, you always find a way to bring it back to "RoG is a problem".

And your second point......................................
Physical resistance debuff to archer that is already debuffing elemental resistance, dodge, block, cast & attack speed, while being the fastest class in the game, immune to stun & slows? Can you just stop ? We already had proofs on how clueless you are, but that has to be one of the top 1% of the silliest suggestions ever.

Reducing Passive Stamin a bit would make PvP easier.

Currently, requires three classes to fight one, and chasing often results in positioning issues(stuck), which is very frustrating.(5-15mins to kill one class)

We are old and don't have that energy to kill for a class which need TS and QQ to call people again and again and again

At least the players around me have already reached middle ages. Young players in their 20 years old have already left this server. to enjoy their  beauty life

I personaly agree that the passive HP increase was not the best move. But I strongly disagree & laugh at the way you are pushing it, given how much online activity KTV players have overall (and as Steam perfectly have highlighted).
Now again, considering it might actualy be the only way some players are allowed to play the game given the fact your guild is striving to monopolize anything existing in the game, I'd rather keep it the way it is than revert the change.



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Amoswar

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Re: Community balance project
« Reply #100 on: October 29, 2025, 07:13:50 PM »
Can we stop with the target of said guild or that to justify changes.
Archlord always been about PvP and preventing your ennemys from getting their hands on good loot, thats why most good thing come from Bosses.

The HP boost is to much, no matter how you want to look at it.
Its always been the sole problem since Justac, NOBODY can kill anyone with those boosted stats.

Its also hard for Justac Staff to find good balance, thats why they focused more about TEAMFIGHT then solo plays, since its normal to die if you have multiple players on you.

Lets hope something get done for Gold and something change for HP.

thanks
OLD Leader of RetardMafia

You can Join the Justac Discord at : https://discord.gg/wdgEYn3


wang162711
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Re: Community balance project
« Reply #101 on: October 31, 2025, 08:16:52 AM »
The strong never complain about their environment! Instead, they adapt to it and survive! The weak only cry here! Come on, dear ROG sons!
Please add a physical resistance debuff skill to archers!The debuff from elemental resistance is too weak in the current version! It doesn't cause damage!

Your first sentence legit appeals to the point I had made above:
no matter what people say, you always find a way to bring it back to "RoG is a problem".

And your second point......................................
Physical resistance debuff to archer that is already debuffing elemental resistance, dodge, block, cast & attack speed, while being the fastest class in the game, immune to stun & slows? Can you just stop ? We already had proofs on how clueless you are, but that has to be one of the top 1% of the silliest suggestions ever.

Reducing Passive Stamin a bit would make PvP easier.

Currently, requires three classes to fight one, and chasing often results in positioning issues(stuck), which is very frustrating.(5-15mins to kill one class)

We are old and don't have that energy to kill for a class which need TS and QQ to call people again and again and again

At least the players around me have already reached middle ages. Young players in their 20 years old have already left this server. to enjoy their  beauty life

I personaly agree that the passive HP increase was not the best move. But I strongly disagree & laugh at the way you are pushing it, given how much online activity KTV players have overall (and as Steam perfectly have highlighted).
Now again, considering it might actualy be the only way some players are allowed to play the game given the fact your guild is striving to monopolize anything existing in the game, I'd rather keep it the way it is than revert the change.
Afraid that having less health will make you easy to kill? If you're outnumbered, you deserve to be attacked! Similarly, you can gather more people. When we can't match your strength, we also avoid entering Shinewood. The point is, you can't make the game boring just because you're in the minority! The game isn't tailored for you alone—it should listen to the majority of players! I suggest removing defensive accessories to make the game more interesting! Also, KTV welcomes you! My ROG sons! Call me "Daddy" and you can join KTV. Then you won't have to cry about having few teammates online anymore! Come on! Let's join the KTV family together!

Defensive accessories don't need to be removed, but I believe they should be nerfed. For example, you could implement a "-2 to skill levels" debuff. Some overpowered classes can still deal massive damage while wearing full defensive sets, which creates unfairness for other classes!

Expanding the Shinewood area is worth considering. Given the current number of concurrent players, the map should accommodate more users. Sometimes we don't want to PK, but if we don't eliminate others, there's no space to farm monsters. When there aren't enough monsters, what else can we do?
« Last Edit: October 31, 2025, 08:30:43 AM by wang162711 »

Aook

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Re: Community balance project
« Reply #102 on: October 31, 2025, 08:39:41 AM »
We never asked for such an increase on all classes, we did push even som of your suggestions to increase some classes defensives to fit more in terms of 1v1 or even to be able to tank a bit in team fihgts (like archer).

What we point out here, its that the admin saw this increase as the only way to compensate the current status on end game damage and conditions to let solo players or smaller guilds to TRY end game stuff since your side have a monopoly over anything and doesn't let anyone outside of your KTV guild get anything. Even your allies are calling you out there man just open your eyes, stop just saying "RoG = bad" when what we point out since months/years is that you need to let the game have 3 proper sides and not try to have everything for yourself especially when the server population is so low and nobody comes for 2 main reasons : KTV and lack of updates

Just for once please THINK


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CHN-Ohoo

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Re: Community balance project
« Reply #103 on: October 31, 2025, 12:44:42 PM »
he server's decline, in my opinion, falls squarely on ROG's shoulders. Their lead player, D0gm4, will go to any length to nerf melee classes. Just look at the current team battles—do you see any crit-based classes in the meta? None at all. Yet despite this, they never seem to tire of trying to weaken melee even further. This was supposed to be a diverse game, but it’s their actions that have made it one-dimensional. Thankfully, the Chinese player community continues to play what they love, while all you at ROG do is disrupt the game balance.
Manny Pacquiao

CHN-Ohoo

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Re: Community balance project
« Reply #104 on: October 31, 2025, 12:49:42 PM »
NYMERIA, you're such a clown. Keep dying in the game, so you come to the forums to trash talk?
Manny Pacquiao