Author Topic: Something change in Critical class ( slayer)  (Read 1306 times)

Justseeyou
  • Newbie
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile
Something change in Critical class ( slayer)
« on: April 15, 2024, 10:10:25 AM »
The critical classes are going to die at the moment since they cannot farm efficiently in shinewood area. There is a recommendation for Slayer:
Please change the Lose faith skill ( debuff elem res) into group skill instead of single still. This skill is worthless for the critical slayer, but if you change into a group skill, the player can use the slayer to farm in shinewood and uplevel easily, which makes the critical class can survive.  However, to be more fair, you can change the Restrained Strike ( debuff Doge and block) into a single skill, that is worthless to be a group skill for a critical slayer. 
I Hope GM thinks it carefully, and makes more fun and choice to play critical class. Thanks so much.

Blindarrow
  • Full Member
  • ***
  • Posts: 146
  • Karma: +6/-23
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #1 on: April 15, 2024, 11:04:50 AM »
Lose faith is an AOE skill and you can actually play a cast slayer.
R.I.P. :
Eternalshot lvl 150 Archer
Mjolnir lvl 141 Zerk
And all my other 30 twinks :(

Justseeyou
  • Newbie
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #2 on: April 15, 2024, 11:11:03 AM »
Lose faith
Cast time 1.5 second
Cooldown time 7 second
Skill range 20m
Mana cost 115

Blindarrow
  • Full Member
  • ***
  • Posts: 146
  • Karma: +6/-23
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #3 on: April 15, 2024, 11:11:32 AM »
Description is wrong. Go test.
R.I.P. :
Eternalshot lvl 150 Archer
Mjolnir lvl 141 Zerk
And all my other 30 twinks :(

Friend

  • Jr. Member
  • **
  • Posts: 85
  • Karma: +0/-0
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #4 on: April 15, 2024, 11:28:45 AM »
Lose faith
Cast time 1.5 second
Cooldown time 7 second
Skill range 20m
Mana cost 115

ranger cast 2second

Cooldown time 10 secs


Justseeyou
  • Newbie
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #5 on: April 15, 2024, 12:01:16 PM »
Description is wrong. Go test.
Tested too many times. I think you should tested, seems you left slayer long long ago. :D

Justseeyou
  • Newbie
  • *
  • Posts: 13
  • Karma: +0/-0
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #6 on: April 15, 2024, 12:02:40 PM »
Lose faith
Cast time 1.5 second
Cooldown time 7 second
Skill range 20m
Mana cost 115

ranger cast 2second

Cooldown time 10 secs



Take it easy, Ranger is faster and stronger.

Amoswar

  • Normal volunteer
  • Full Member
  • *
  • Posts: 200
  • Karma: +151/-117
    • View Profile
Re: Something change in Critical class ( slayer)
« Reply #7 on: April 15, 2024, 03:18:00 PM »
Lose faith is indeed AOE.

The description is wrong

The problem with slayer cast would be the pulling of mobs.
1 of the aoe should have a bigger area of effect to help it.
(same as every class should have also ... at least 1 aoe with 10-20m area of effect)
« Last Edit: April 15, 2024, 03:20:26 PM by Amoswar »
OLD Leader of RetardMafia

You can Join the Justac Discord at : https://discord.gg/wdgEYn3