Author Topic: Mage Antimagic Reskill Update  (Read 2171 times)

Alladin
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Mage Antimagic Reskill Update
« on: April 03, 2024, 08:37:44 PM »
Hello!

I want to say about the mage Antimagic (the most characteristic skill of the mage and crucial).

Despite the fact that after the new update you sometimes can spend 20-30 seconds casting on an enemy and still not managing to get a single Antimagic in (all blocked - WITH 90 cd), so overall now you can indeed land some antigics in same time as before you could remove 7 (100%) or you can land 0.

But my point is this, leave it Blockable if you must, we can try like this, BUT, Please make it so that it will not remove any debuffs. It makes no sense ! It is a crucial skill especially in this Shinewood full buff parties, sieges and so on, nobody plays mage anyway, now you make it so that you spend 20 sec try to land and you Can remove your OWN DEBUFF. please make a poll if needed, but this makes no sense, no other class can remove the debuffs (basically u have a chance to help the enemy on top of the skill being lockable). I understand it may be harder to code but I am sure you could figure out a way!

Please consider this , best regards!

Blindarrow
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Re: Mage Antimagic Reskill Update
« Reply #1 on: April 03, 2024, 08:49:12 PM »
i can agree if you nerf mov speed and antistun. otherwise mage is just way too op. even now mage is insanely op.
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Amoswar

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Re: Mage Antimagic Reskill Update
« Reply #2 on: April 03, 2024, 09:58:39 PM »
I agree Antimagic should not take debuffs skills, only buffs.

I would rather have it have bigger cd but the skill beiing 100% again.

The class need some love
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gabesz6

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Re: Mage Antimagic Reskill Update
« Reply #3 on: April 03, 2024, 10:22:18 PM »
Siege anti success rate with full buffs : 5/20, without party buffs vs buffs 1/20 - and only for 1 preferably buff taken

antimagic situation should be agreed reconsidered for the playerbase (even if i am inactive 98% of the time), from this 1 hour fight i have seen enough to not get the mood back to play, but at least i was fast asf boi

Alladin
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Re: Mage Antimagic Reskill Update
« Reply #4 on: April 03, 2024, 11:01:44 PM »
i can agree if you nerf mov speed and antistun. otherwise mage is just way too op. even now mage is insanely op.

How is Mage op? Then why nobody play her? Archer is same, anti stun , high mov AND can't be slowed.. How is mage more OP since she can't debuff SB under 80, Resi under 80, she focused with slows she dies fast and her MAIN skill (anti is a joke now). compare mage DMG to other "Mage" classes (Summoner  + orbi Sorc + Ele) they all make more dmg, how is mage op? Cuz she runs faster now and u can't stun her? pls..

D0gm4
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Re: Mage Antimagic Reskill Update
« Reply #5 on: April 04, 2024, 01:11:50 PM »
At the start i was sceptical about this change,
but it open now an total new gameplay for mage.
She is now able to be involved to a fight.

the current Antimagic skill should remove only positve buffs and dont touch negative buffs.

have a nice day
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Lure

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Re: Mage Antimagic Reskill Update
« Reply #6 on: April 05, 2024, 02:27:23 PM »
i don't think mage need any care anymore

reason:

#1 super fast movement (full buffs 390 more or less)

#2 anti-stun

#3 at present, it is not the first and second target to kill

#4 some 100% skill att

what need to do is relearning how to play this class again.





i think should back 15% movement or change phy res to passive about swash

bcuz she is full buffs 330%+ movement , it's a little hard for her to debuffs or run / chase

she need a little movement or a little tank to swash in team fight.



have a good day ingame or life.

Gamboa
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Re: Mage Antimagic Reskill Update
« Reply #7 on: April 05, 2024, 03:23:34 PM »
No one play mage because server is empty !

But mage is op asfck in this update but yes need only remove buff not debuff !


wang162710
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Re: Mage Antimagic Reskill Update
« Reply #8 on: April 07, 2024, 02:26:11 AM »
If you restore the mage's skill success rate, please remove his movement speed and anti-stun! Now he moves too fast! This is fair! Otherwise, you will see a flood of map wizards in shine wood! Feed VP!