Dear All, Glad to see the updated came, also sad to see the update made the classes more inbalcance. I have some opinion about the update as following:
1. The update make some claseses become much weaker, like archer, which have lowest defence class in this game, and other class increased attack range, increase movement speed, decrease HH skill cd time, all make the archer just like a trash class only for running, have no time to cast his skill. if it stop, summoner can kill him with 2 skills.
2 zerk , swash,knight, and slayer cast range is too small, if other classes increase there skill cast range, whey these class no change? just because want to make them easy to be killed and have no change to fight?
3. HH skill only useful in few classes, like summoner,mage, sorcer, elem, since they don't lack of Mama, however, some of these class especially those have 2 weaps class, already can kill 90% full 8 classes with personal buff already, why still make them keep on stronger? just wish all of player play that class? or just because we have V player that class? is that fair??
Recomendation:
1 Increase archer defence or moving speed, or have some skill like to defence skill damage in a short time.
2 Decrease the skill success rate of HH skill,such 5% success rate, make balance to all class especially those cannot use HH skill classes still can servival in this game, since they lack of Manma.
3 Increase knight, zerk, slayer, swash skill cast range, or defence according to cast damage like knight. make them can join the fight.