An overall look at the swash's abilities, and what they do
Swash can be lethal by itself and excels in pure 1 v 1 fights, but it’s also a very good teamfight class.
She has some very interesting party & guild buffs that give :
Damage, Elemental & Dimensional damage, Defense, Block, Skillblock, Stamina/Wisdom/Strength, Heroic defense & Movement speed
We will get back to those buffs to have in a later part.
Her buffs are bringing a lot of versatility to her, because beyond the party buffs and the masks (which give : HP / Melee Dodge / Block & Skill Block / Elemental damage & resistance), she is immune to slows & stun, has some critical hit resistance, some dimensional resistance and some extra damage/cast/attack speed (which also reinforces the hybrid side.. Attack speed is important for crit stance, cast is important for cast stance).
Besides all those buffs, she also have a very interesting “tank” passive, Dodge Form
The swashbuckler, just like her sister the ranger, has the possibility to go invisible. Either for a while, using Unseeable
or very shortly with Hide in sight
.
Any of them will cancel any buff you have, and the main difference is that you can use Hide in sight
while fighting, unlike Unseeable
.
Another detail about the swashbuckler, is that she can heal herself and her party members with Restoration
I mentioned earlier she is very good for teamfights, and talked so far only about the buffs she has (which as you can think, make her pretty tanky & consistent)
But the main reason beside that, is the fact she has some very interesting debuffs.
Let’s go through them.
If you’re looking for a resistance debuff, I’m sorry to disappoint you, Swashbuckler doesn’t have it.
But hey, we have some very interesting ones too, such as :
- Skill Block debuffs: Insightful X
/ Close Fin Air
- Cooldown Time: Lightning Rush
- Block: Close Fin Air
/ Soul of the impossible weapon
- Dodge Rate : Explosion Image
/ Myriad Crescent Slashing
- Movement Speed: Lightning Rush
/ Acrobatic Charge
/ Precise Assault
Those are the most interesting debuffs. But you can also debuff :
- Attack speed: Breaking Arms
- Skill Cast time: Blue Dire
/ Barrage Strike
/ Close Skirmish
- Damage: Water Dream
- Stats: Invisible Blade X
(Strength & Agility) / Fierce Blow
(Intelligence / Wisdom)
Finally you can apply damage over time with Wounding Critical
& Recite of breeze
I did not mention stats because according to the buff/debuff level the stats go different.
If needed, I will go through them (feel free to ask me later about them).
Also, unlike other classes, Swashbuckler works with combos. I’ll explain briefly before we get into it.
Just like the masquerade mechanic leveling up the other skills, some offensive attacks reinforce the debuffing side of each other if applied in the right order. In the next section I'll go through that and help you understand how to optimize your swashbuckler’s sequencing.
Swash's tutorial table