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Suggestions / Re: Community balance project
« Last post by Proteus on August 20, 2025, 10:20:23 AM »
2. Don't create a new magic knight class. Remove the SB debuff you gave him. It's not a magic class. If you want to improve him, give him a Crit Res debuff and take it from the mage. And in place of the mage's crit debuff, give her Dim Res. With this current stats, it's hard to remove Dim Res sufficiently, and with that HP boost, too. Do you want to remove crit class completely?
3.And why are you forgetting about Slayer? Nobody plays this class, it's only used for bosses.
Knight doesn't need any crit resistance debuff since they hit A LOT of critical already and have insane dodge/block debuffs which should be slightly decreased by 20%.
Slayer is useless? The fact that you using him for bosses only says it all. It has insane critical damage. Break armor should be also reduced to 15% crit resistance debuff on maximum lvl 15. I am 131 lvl on my slayer and I hit 12k-15k critical on my archer on max possible crit resistance. I do similar damage on other classes too. I imagine if I move stuff on a 150 slayer this damage would be even higher by 2-4k. Overall critical damage should be reduced as it was suggested by some people already here.
The rest of your suggestions made more sense.