true that I don't know what happened by introducing players to attract, e.g. what they did with ice/light/poison its usless map now much more
and there was talk about balance, the Balance Project, and where it is. Most people expressed their opinions, advice, etc.
For the Eternal Battlefield, they should reduce by half the prices of refinery with liquid gold, and maybe add also rune/shard/lv7 tools in the recipes
Also the drop rate of liquid gold is pure shit, with a maxed out character on the 150 spots with TOH on, you get only 1500 liquid gold after an average of 3h NON STOP farm
Why would someone who has like 1h or 2h a day go there, level a char to 150, then make it fully geared and stones with uniques, just to farm for outside of this area, but THEN STILL NEED TO MAKE A 150 CHAR

?
No new players would come, same for returning ones, nobody has that much time to spend in the game (aside from just a few people as we already know)
The idea behind the EB is very good, but it has been poorly executed let's be honest