21
Suggestions / Re: Feedback - actual stun update
« Last post by D0gm4 on May 01, 2026, 11:13:25 AM »u might look into ur debuffs on knight or even slayer, u might realise how usefull they are in a fullbuff teamfight.
You keep claiming you’re not a GM, but your actions and words have deeply influenced the whole game balance.
From the cooldown adjustment of the Knight’s Godlike skill, to the crit rate nerf, and now the stun nerf — tell me, which one of these wasn’t proposed by you or members of your team? And in the end, all of them actually got implemented.
Back when I played Young Siming, I never had any issues with stuns at all. I always thought stun was just a normal game mechanic, and I never complained about it. But what about you people? You’re just a bunch of shameless scumbags. Oh right, I forgot you guys still have D0 GM No.4 on your side.
You’re such a two-faced person. There’s no need to pretend to be so nice and friendly on the forum — who are you putting on an act for? You’re a hypocrite who only ever suggests changes that benefit yourself or your own team. Why didn’t you just remove stun entirely this time? I say just delete the stun mechanic outright; then your Dragon Mage could instantly one-shot everyone.
Just like the tools duplicating your stats in the beginning of Shine that some of you abused but didn't get a ban for it—what's the story behind this? Could you elaborate on that?