11
Suggestions / Re: Community balance project
« Last post by Aook on April 22, 2026, 09:53:31 AM »But there are also characters created for critical, like Zerk Swash Ranger, and they're invisible, like your knight, but you're playing a cast class. Everyone gives up on critical classes because they're useless.
try to capture the castle only with critical characters, there is no chance this its balanced? dont think so even if u had a res debuffs etc
In my opinion, we need to try something, test it, and change it, rather than just stand there while the server dies. atm we gived so meany sugestion and thay didnt try anything
I stopped knight cuz crit was useless when shine opened, and couldn't fit in a combo where there is no slayer
Now critters are OP as fuck, even fully buffed 4-5 of them are what you need to kill anyone even on tank fullbuff
Add on top of that, knight now has SB debuffs (even tho i would have rather see him go for cast than stay on crit), crit ranger is the best farmer ever, crit swash is the best stunner and killer (highest dodge/block/sb debuffs b ut also highest attack speed and stun chance), slayer is perfectly fitting in any combo thanks to his jump to catch up and his ele res debuff
They are still used, KTV showed us they can be used and are not useless as many think
For me critters are even too strong as they are right now, imagine a full 5/5 maxed 8/8 character, goes to 50% crit resi, slayers comes you lose 30% then mage comes and you lose 32% more, no classes other than swash/zerk/slayer (maybe another one) has over 50% crit resi, we can't say lets go and boost them more when they are strong enough
Recent Posts
