Recent Posts

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Suggestions / Re: doubled mobs in shienwood
« Last post by Nymeria on April 17, 2026, 11:41:53 AM »
Increase the number of mobs in Shienwood, double the number. Only 5 people can farm, but what about the rest of the guild?
there were really cool so many mobs when there were only double 7th wave do it for everyone waves

Doubling the mobs won't fix the ongoing issue of a certain guild gatekeeping european players from accessing the game. It will just cause them to be even more greedy, since the "double mobs" would mean the mobs spawn on the regular spots.. Something can be done to improve shinewood, but I sincerely believe that won't be the key to fix the area.

Expanding the Shinewood area is the only way to benefit solo players—trust me!

As always, shining with your absolutely-not-any-bright ideas. How about you & your greedy friends slow down on preventing players from accessing the game for 20h/day (EVEN YOUR OWN ALLIES LOL)? Maybe, just maybe, it might have an impact & allow players no matter if they have a team or not to play the game & cause the server population to grow at least a tiny bit till any further update comes.
Imagine, just imagine, if y'all would allow other players to play, farm, enjoy the game ^^
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Suggestions / Re: doubled mobs in shienwood
« Last post by wang162710 on April 17, 2026, 09:37:26 AM »
Expanding the Shinewood area is the only way to benefit solo players—trust me!
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Suggestions / doubled mobs in shienwood
« Last post by shado on April 17, 2026, 09:05:44 AM »
Increase the number of mobs in Shienwood, double the number. Only 5 people can farm, but what about the rest of the guild?
there were really cool so many mobs when there were only double 7th wave do it for everyone waves
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Images and videos from players / Re: Videos
« Last post by D0gm4 on April 16, 2026, 08:11:58 PM »
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Suggestions / Re: Community balance project
« Last post by Aook on April 12, 2026, 06:31:20 PM »
All classes
Problem : the stun that can be perma stunned without any possibilities to move out or even cast anything
Possible solution : When getting stunned, put a temporary effect on the character that prevents him to be stunned for a certain amount of time (like giving 5 seconds at least out of stuns), and put the stun duration limit to 10s maximum (can be lowered if still way too strong)

Another possible solution : lower the stun chance overall and the stun stack duration, all crit classes being at 350+% attack speed (so 3.5 attacks per seconds) while having also 50+% stun chance, is way too much, we could lower by half the stun chance while blocking the fact that you can stack stuns, because now, every critter that will attack you will stun you for exemple 6 seconds, but each hit they havbe a 50+% chance to reset the timer and have multiple chars stacking it up, so if you have 4 critters on you, you get 4 times 6 seconds at 50% every hit

Thats what i see could be done
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Suggestions / Re: OLD dungeon on Broken Bridge ( old infernum map)
« Last post by Aook on April 10, 2026, 10:09:42 AM »
I would most likely see a 50% chance since it would be really competitive and maybe hard to make
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Suggestions / OLD dungeon on Broken Bridge ( old infernum map)
« Last post by shado on April 10, 2026, 09:55:22 AM »
The previous Infernum dungeon, which was next to Tullan Broken Bridge, can be converted to farming materials from mobs. Later, it can be used to reef pet reinforcement manuals. A given material and number of manuals are upgraded into one Super Pet Manual, which is combined with the material obtained from the boss in a given location. This increases the success rate by 5%. For example.

In my opinion it was a very cool dungeon, use it
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Suggestions / Re: Direct portal for Latria
« Last post by wang162710 on April 04, 2026, 03:37:34 PM »
A bunch of idiots! The event times aren't only when Chinese players are online! Are you brain damaged? We need to sleep! When we're asleep, whether you participate in events or not, nobody cares! You idiots, stop showing off how low your IQ can go!

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Suggestions / Re: Direct portal for Latria
« Last post by Friend on April 03, 2026, 10:20:44 PM »
makes  sense. i support this idea Mr. Aook

none of the events and future events should be '' join guild if u cant do anything solo '' solo is massive part of this game , noone trust anyone, ppl left alone  for themselves, noone is hiring in any guilds , everyone who says join this, join that , they don't allow new players in to their guild  :'( please when thinking of an event think a way so everyone could  join , and not only 2 guilds on server that exist ( all u have now is 2 guilds full buffed blocking event for everyone else to participate)

i support this random teleport to latria idea, make the same portal like eternal battleground has , and just teleport us to random place on latria, so no more cucking from any guild.  :-*

Xie xie
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Suggestions / Re: Direct portal for Latria
« Last post by LeafaSenpai on April 03, 2026, 11:30:35 AM »
100% make a portal in hideback that can teleport inside Latria on random spots so this event can benefit every player in the game and not having any guild blocking entrance.
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