Recent Posts

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11
Suggestions / suggestion
« Last post by wang162710 on May 05, 2026, 04:05:11 AM »
Please restore the use of round-trip teleportation and stop restricting fast travel on maps. Please restore the use of hunting/tracking items — they should be usable on any map. Please add quick synthesis for level 4–6 normal stones to the crafting interface. The focus of synthesis should not be on splitting items; as long as I have the required materials in my bag, synthesis should be simple and straightforward. Players shouldn’t have to waste their game time on this. Please enable double experience permanently. Please increase the number of monsters in Shinewood. Please listen to player suggestions and add functional NPCs that can exchange 6/6 accessories, return EC items, and exchange 0/3 accessories.

12
Support / Re: GameGuard error
« Last post by D0gm4 on May 04, 2026, 06:25:38 PM »
Hi all, have constant gameguard error, any chance we could get server restart?

hi you could try this
if its not working we can ask for restart

http://forum.justac.net/index.php?topic=218.0
13
Images and videos from players / Re: Videos
« Last post by CHN-Ohoo on May 04, 2026, 06:15:31 PM »
【54经典小团战(原声版本)本周集锦 霸王大陆(Archlord)JUSTAC服务器】 https://www.bilibili.com/video/BV12zRABREKk/?share_source=copy_web&vd_source=af7ee3a660f63b0cec7ae96f3626b703
14
Support / GameGuard error
« Last post by Filf on May 03, 2026, 06:44:27 PM »
Hi all, have constant gameguard error, any chance we could get server restart?
15
Game Discussion / Re: will there be any new content update in 2026 ?
« Last post by Friend on May 03, 2026, 03:32:31 AM »
16
Game Discussion / will there be any new content update in 2026 ?
« Last post by postmortem on May 03, 2026, 03:21:02 AM »
we players are desperate for new content and new challanges

can you tell us if there will be anything new coming in 2026 ?

or should we wait until next year ?

@admin @GM
17
Support / Re: ECOIN NO FUNCIONA
« Last post by D0gm4 on May 02, 2026, 05:42:57 PM »
hi,
select TAB Helpdesk at the top of forum and select Ticket to write a ticket

stay safe
18
Support / ECOIN NO FUNCIONA
« Last post by lokassasin on May 01, 2026, 07:42:34 PM »
COMPRE ECOISN, EN MI CTA JUSTAC SALÑE EN SALDO, PERO INGAME NO APARECE REFLEJADO, ESO YA MEDIA HORA  :'( :'( :'(

ID DE TRANSACCION: 9PD81383F9975472F
19
Suggestions / Re: Feedback - actual stun update
« Last post by Aook on May 01, 2026, 03:53:20 PM »
For fuck sake, the ignore defense doesn't affect the attack rating or the accuracy....

Ignore defense will just make the hit that you make goes throught the target defense, so making higher damage due to the fact that you ignore it....

Attack accuracy on all critters is at least 75% (if not 80 for all of them), some classes do have a slightly higher attack rating but that can be compensated by their damage.

For the fact some hit misses, its due to the attack speed bug that happens, with hits not registering, which has been reported ages ago, and no suitable fix or permanent fix has been found yet.
The main issue is that critters when running behind someone and trying to hit them, they stop for a split second, thus making them not hit. That is the issue to be addressed, not an accuracy one/crit chance or crit damage....

20
Suggestions / Re: Feedback - actual stun update
« Last post by LeafaSenpai on May 01, 2026, 03:49:00 PM »
Its still true that critical was always the weaker combo and caster always had the upper hand in teamfights.

The crit damage might be high, but the chance of hitting it are very low since everyone beeing targeted run.

With the server desynch its hard for critters to kill without locking someone in place.
So maybe increasing the range or AA would help (from Wonder cloak)
Or bring back the crit at 100%, the 80% nerf was to nerf ignore elem characters. There was no need to nerf the crit chance in my opinion.
Also you guys keep saying there was no counter to ignor elem, where thats not true.

There is also the point that with crit combo, you lack Skill block debuffs to hit those important debuff. So you rely on having a swash on your team or you will lose any fight.

For caster there is already the easiest combo with 100% debuffs like on sorc/mage/archer/hunter which destroy most classes on DPS uniques...

Dont get me wrong, beiing lock stun was not good,
But
Critters keep getting nerf after nerf.
They need something in return to make them viable if the stun is not a priority option anymore.

they cannot hit constant ? you didn't play enough Eijun that shows it
even with 80% ignor def classes can still hit you constant thats why the stun lock was there even on full buff without debuffs !!
and no the change on stun didn't nerf the crit classes since they can still fuck you up with almost no debuffs since some classes can be support like archer and sorc and debuff 30% dodge and block with unblockable skills .
with thats change to passive critters got a huge boost on damage , slayers on full buff can hit another classes more than 15k with only his crit res debuff XD
right now the fights feel more balanced and more skill related now
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