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Messages - D0gm4

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1
Game Discussion / Re: Occasional Server Anniversary Survey
« on: November 19, 2024, 06:11:58 PM »
1. How long have you been playing Archlord (you can specify the year or episode)?
╠- started in January 2008 at the end of Codemaster Archlord Episode 2

2. How long have you been playing on our server?
╠- joined there at day 1 of Justac Archlord (to report Justac to Webzen xD)
╠- ● we wasnt informed at that time, that Webzen will close his service :P

3. Have you played/are you playing games similar to Archlord, if so, which ones?
╠- played Archlord 2, but it was far away from original Archlord gameplay and spirit.
╠- Riders of Icarus and kind of those MMOs, but nothing is like origin AL (Justac FTW)

4. Would you play new games inspired by Archlord?
╠- maybe i would try, but i do not plan to search for it.

5. Which class was your first choice, and which one was your favorite?
╠- i started with Knight at Codemaster till the end of Webzen as main char. But my favourite is and will be Summoner.

6. Which class do you consider the most balanced and which one the least?
╠- i like my chars, which i play (summoner and mage)
╠- it would be unfair from my side to vote a random char as balanced or unbalanced.
╠- And it cant be answered in 1 sentence. there is too much szenarios which need to be viewed seperatly. (1v1 / Team fight / Archlord Battle / CF or Battle Square)
╠- every class has his pos and neg characteristics.
╠- i would answer it more global:
╠- ● Stun rate/time is too much/long.
╠- ● the excisting dodge debuffs are really high and boosting hit/stun chance even more.
╠- ● Sleep skill duration is a bit too long
╠- ● slayer could recieve slightly more attack success rate, since his dodge debuff is far away from knights dodge debuff
╠- ● heroic defense is quite low compared to the heroic attack boost we all recieved, thats why Archer (for example) doesnt stand any chance vs some classes.
╠- ● swash could recieve a little movement boost and a bit lowerd the slow debuff (or just remove the party function on his movement speed buff)
╠- ● ignore ele resistance should be caped, since you cant do anything against it. maybe convert stat helps a little.

7. Would you play a mobile version of Archlord (classic Archlord with modified controls)?
╠- im not a fan of mobile games

8. Are you a PVE or PVP player, or are both of these issues equally important to you?
╠- PvP based with a balanced part of PVE

9. Rate the economy in the game on a scale of 1 (worst) - 10 (best).
╠- ● 6 i like the fact, ppl can earn money with archondrites now.

10. Rate the ease of obtaining equipment on a scale of 1-10.
╠- ● 5 for expirienced player
╠- ● 6 for new player

11. Rate the level of balance in group fights on a scale of 1-10.
╠- ● 8

12. Rate the level of ease of play for a new player on a scale of 1-10.
╠- ● 3 for new player
╠- new player need a helping hand, since there is no ingame guide (with Quests,etc) which lead them through everything.
╠- but thats on all AL services the same.
╠- the only thing what could help them, are slightly modified lvlup rewards (realm set with stones - 30 days) stuff like that
╠- since CF / Realm and HH Gear arent used sadly anymore.

13. Rate the cost of playing on a scale of 1-10 (don't rate RMT between players, this is just about in-store purchases)
╠- ● 5
╠- if you know the mechanics and give everything time, u can gather much stuff ingame, without spending a single dollar.
╠- but for start u need a little boost.

14. Rate the changes in the game over the years on a scale of 1-10 Justac vs. the original game.
╠- ● 8

15. Rate the efficiency of the Helpdesk on a scale of 1-10.
╠- ● 7
╠- i cant complain and most stuff got sorted within 24h

16. What form of communication with us and other players suits you better, the classic forum like it is now or creating an official Discord channel.
╠- many player vote for Discord and do not even check forum.
╠- with Discord you can reach more player nowadays, but it also need a strong hand, to keep keyboard warriors calmed. ;)

2
Suggestions / Re: Guild Ranking changes
« on: November 07, 2024, 05:05:13 PM »

instead of gold it could be a special buff for Guild Member. (if member leave guild, he loose the buff)
1st = Drop / Gold / XP
2nd = Gold / XP
3rd = XP

OR
could also be:
1st = Drop / Gold / HPMP
2nd = Drop / DMG
3rd = EleDMG



the Drop / Gold / XP are fine
but the dmg and hp/mp buffs would be busted
having a strong permanent buff for a few select people only doesn't sound very balanced for the rest of the server
I'm gonna pass on that

might be. just thought to give 2 others aditional dmg could compensate the HP/MP from 1st place.
in the end, its just a suggestion.

3
Suggestions / Re: Guild Ranking changes
« on: November 02, 2024, 03:35:29 PM »
My opinion

1. Should the guild trophy item disappear within 24 hours of being obtained?
24h is too less. 3 days is more realistic

2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).

instead of gold it could be a special buff for Guild Member. (if member leave guild, he loose the buff)
1st = Drop / Gold / XP
2nd = Gold / XP
3rd = XP
OR
could also be:
1st = Drop / Gold / HPMP
2nd = Drop / DMG
3rd = EleDMG


3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions

it should stay like this, so also smaller unions have a chance for them aswell

4
Suggestions / Feedback to GM post: Guild Ranking changes
« on: November 02, 2024, 02:24:56 PM »
I post it here to start the discussion.
i will note my ideas later.
stay sage

http://forum.justac.net/index.php?topic=1117.msg5987#msg5987
The November edition will be the last in this form (prizes will be for 3 places 15b, 10b, 5b).
Next month we will change the item counted towards the points.

Therefore, we ask for suggestions regarding the following issues.

1. Should the guild trophy item disappear within 24 hours of being obtained?

2. Should the level of the prize be reduced or replaced with another? (remember that the item prize should not be competitive with those created by players)
Also if only 1 guild rewarded (better reward) or 3 top guilds rewarded (less rewards).

3. Should the number of places to obtain trophy be limited to increase the number of fights for them?
Suggestions:
- only some monsters from Shinewood (Gods + Tesseris + General Teslon)
- only Kaligo
- only monsters from Infernum
- your own suggestions

Please discuss in the Suggestions section.

5
Images and videos from players / Re: Videos
« on: October 27, 2024, 06:43:28 PM »
#Justac Anniversary Promotion Video
#Halloween 2024 EVENT

enjoy

6
Suggestions / [Suggestions] random
« on: October 06, 2024, 12:55:08 PM »
Hi,

i got some random inquire/suggestions from several player, different guilds/sides
and i felt to combine them here and start a discussion.
*plz stay objective

1: too much gold on server
- cancle 1st guild month 15b

2: Dayly Quest system, which allows new and expirienced player to reach some rewards
- its needed to block abusive behaviour on those quests

3: Events for new and old player
maybe
- drop boost event
- double chance on eclipse box
- boosted archondrite crafing

4: since we are able to drop Sarcophagus Box
- change the usage of Forgotton Orbs = maybe to spin Tools?
- change the usage of Forgotton Orbs = remove Archondrites from the list, to refine Sarcopagus Box?
- use them to boost pet reinforcement

5: remove Pet death, if food runs out. change it to Stop working.
 high lvl pets are really hard to get.

6: rework item trader, so we can see, at what section something is placed to sell
example
https://ibb.co/28xFKGg


7: change lv1 reward to lv5
- add 30 day realm set on it.
- new player will get a bit more support with it.

thats all for now.
stay safe

7
Suggestions / Re: monthly quests
« on: September 29, 2024, 06:26:54 PM »
would love to see something small, which can be done dayli, to craft like stamps and exchange them for diff rewards.
but as Amoswar said, it need to be sure, that it cannot be abused by multible chars/accounts from the same person.

stay safe

8
Suggestions / Re: Class balance - expirience share
« on: September 17, 2024, 06:31:13 PM »
The combined Dodge Debuffs (Knight / Slayer / Archer ... ) maybe fits on full buffed fights,
but on selfbuffed fights its outstanding and u die in seconds. (feels a bit weired)
The stun chance, under actual attackspeed settings is also insane.
idk if its only me, but there could be adjusted.

do not get me wrong, i like to see critters are used again.

stay safe


9
Suggestions / Re: THE +1 SUIT EXP+ wrong or unfair
« on: August 17, 2024, 07:04:42 PM »
ye, it was always like that.
some stats are different between +1 and normal suite.

10
Support / Re: Guild page bug
« on: August 06, 2024, 07:29:01 AM »
guilds with less than 10 player where never displayed.
the only thing which changed is max 15 member each guild and 15 guilds in union.
buffer are not needed to be in guild anymore, thats why side guilds often are out of ranking.

stay safe

11
Suggestions / Re: some suggestion
« on: July 30, 2024, 05:06:55 PM »
1. since there is no Tesseris anymore, the block isnt needed.
2. never thought about it
3. cool idea
4. cool idea

5. Shinewood is big enough i think and i love the current settings there (the auto rotating waves)
------------------------------------
Asylum is not made for the current server status.
Ancient Dungeon got moved to Infernum bcs of many reports. (too close area / portal could be blocked / etc)
Dungeons (also Asylum) were useable at times with low movement-speed / range / cast / etc

The only problem in Infernum is the de-sync issue.
since our attack range got increased, you get it quite often during fights. (ppl accuse then for ini cheat)
but its 99.9% de-sync issue.
beside that, i love it (maybe its bcs it was my living room before fire :P )

Latria - im not a big fan - entrance can be blocked easy. (there would be random portals needed)

have a nice day


12
Best Damage Event / Re: Summoner Casting
« on: July 24, 2024, 06:58:46 PM »
D0gm4
45138

13
Support / Re: Volunteer Biomaster ( To Admin )
« on: July 22, 2024, 07:45:07 AM »
there wont be any char refund. data is lost (same as for many other online services, which were effected by this)
*wont happen to Justac anymore (datas are shadow safed on several services now)
-------------------------------------------------
the game is different than before.
getting chars to 150 and buffer to 120 isnt a big deal.
we all got older and have less time to play, but u can still manage those stuff without a problem.
to get decent gear is also not too hard.
to max it out, is more challenging ofc.

for new starter:
to sell Archondrites is 1 of the most efficient way to get gold.

stay safe

http://forum.justac.net/index.php?topic=781.msg3038#new
http://forum.justac.net/index.php?board=55.0




14
Suggestions / Re: Best suggestion ever
« on: June 21, 2024, 06:24:31 PM »
would not mind to box for it :)

15
Suggestions / Re: Best suggestion ever
« on: June 20, 2024, 09:07:54 AM »
i agree,
restrictions should been done fromn the start.
but its also a learning process and i guess for future events like this, it will be automaticly done.

i also agree, it is a guild-event and not made for new starter, even it could be fun for them aswell.
im really unsure, if boosting a person with GTs at lv1, is representing a guild event?
who em i to judge. (i wasnt active there so far)
in the end, that move was very smart, but personally i expected this event different under equal conditions.

stay safe

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