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Messages - Yooa

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Game Discussion / Re: Occasional Server Anniversary Survey
« on: November 21, 2024, 09:24:53 AM »
Please keep your answers concise.

1. How long have you been playing Archlord (you can specify the year or episode)?
since codemasters, started 2 years before webzen took over
2. How long have you been playing on our server?
3-4 years on the old server, 1 year on this one
3. Have you played/are you playing games similar to Archlord, if so, which ones?
I played other mmos before, most hours played I have in WoW
4. Would you play new games inspired by Archlord?
probably not, I like the game as it is
5. Which class was your first choice, and which one was your favorite?
elementalist my first choice, sorcerer my favorite and my main char for years, now I play knight, don't know why
6. Which class do you consider the most balanced and which one the least?
most balanced: probably archer - has obvious pros and cons, least balanced : mage, sorc, elem - they seem a little weak and could use some help ; knight/slayer - seems like at the moment they are too busted and can do everything
7. Would you play a mobile version of Archlord (classic Archlord with modified controls)?
absolutely not, mobile games are cancer
8. Are you a PVE or PVP player, or are both of these issues equally important to you?
both but right now mostly pve because I need to gear out
9. Rate the economy in the game on a scale of 1 (worst) - 10 (best).
3
10. Rate the ease of obtaining equipment on a scale of 1-10.
6
11. Rate the level of balance in group fights on a scale of 1-10.
7
12. Rate the level of ease of play for a new player on a scale of 1-10.
level 1-120 - pretty easy and fun - 10/10
level 120-150 - gets a little harder but still fairly easily and enjoyable 9/10
end game: infernum and shinewood (+kaligo in cf) - 2/10
damn near impossible if you are a new player and I'm not talking about monster difficulty
if you have no good guild, or a group of friends or if you like to play the game by yourself (like I do) you are screwed
everyone else will kill you all the time and it's going to be extremely hard for you to progress
I think this is the part where any new players (if any) will call it quits and uninstall the game

13. Rate the cost of playing on a scale of 1-10 (don't rate RMT between players, this is just about in-store purchases)
3
1000 ecoins for a 5th bag? come on..

14. Rate the changes in the game over the years on a scale of 1-10 Justac vs. the original game.
8
15. Rate the efficiency of the Helpdesk on a scale of 1-10.
9
except the world cup soccer event which was a downer they were always fast and helpful

16. What form of communication with us and other players suits you better, the classic forum like it is now or creating an official Discord channel.
Discord channel would be much more convenient for everyone

2
Suggestions / Re: Guild Ranking changes
« on: November 05, 2024, 12:17:53 AM »

instead of gold it could be a special buff for Guild Member. (if member leave guild, he loose the buff)
1st = Drop / Gold / XP
2nd = Gold / XP
3rd = XP

OR
could also be:
1st = Drop / Gold / HPMP
2nd = Drop / DMG
3rd = EleDMG



the Drop / Gold / XP are fine
but the dmg and hp/mp buffs would be busted
having a strong permanent buff for a few select people only doesn't sound very balanced for the rest of the server
I'm gonna pass on that

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