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Game Discussion / Re: D0gm4 use bug
« on: June 22, 2025, 01:48:10 PM »
Such behavior must be severely punished! Knowing the rules yet breaking them—the offense is even more egregious.
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Suggestions / Re: suggestion
« on: June 03, 2025, 02:45:31 AM »
+99999999999999999999999999999999999
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Suggestions / Re: unique
« on: May 23, 2025, 12:03:33 PM »
Some illegal programs rely on color recognition and work! Please think carefully before changing it!
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Suggestions / Re: Game quality of life improvements
« on: May 19, 2025, 05:20:29 AM »
My last suggestion about the next update also mentioned this matter, and the support rate was very high. I hope the operation team can pay attention to the players' suggestions! Thank you very much!
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Suggestions / Game quality of life improvements
« on: May 19, 2025, 05:15:40 AM »
Please make it easy to synthesize pets, I mean to make it the same as strengthening weapons and equipment! At the blacksmith, the pet synthesis manual is automatically placed in the required position, we just need to click to upgrade! I hope the operation team can understand what I mean!
Please add a functional NPC as soon as possible, his function is to collect 6/6 rings or necklaces, return props, physical resistance, wings, cloaks, 0/3 rings or necklaces
Please add a functional NPC as soon as possible, his function is to collect 6/6 rings or necklaces, return props, physical resistance, wings, cloaks, 0/3 rings or necklaces
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Suggestions / Re: Community balance project
« on: May 16, 2025, 04:02:36 AM »
First of all, I personally think that the warlock is now a very strong debuff, so please balance him. The easiest way is to restore his attack and skill distance to the previous distance! Also, the success rate and duration of his sleep skill are too high! Some balance should be done, because he also has a silence skill that is very powerful! At least let him have some risks in 1v1 to make it interesting! The current version of the cooldown can be stacked very high, so the mana value of some professions needs to be reduced! Because they don’t need to consider the problem of mana because they have 4 mana stones inlaid on their clothes! The archer has no debuff skill that reduces physical resistance. I wonder if it should be added to him. As I said before, he has a skill that reduces the blocking rate of others. I think it is useless. If it is replaced with physical resistance reduction, it will be very interesting!
Next, we should increase the movement speed of the elven swordsman. In any case, it should be slightly increased! Because he is too slow!
About Ranger If the ranger can jump very fast, he should jump a relatively smaller distance. If he jumps far, he should jump slower!
I hope the operation team will consider my suggestions. This is my true feeling in the game.
Everyone has the right to speak their mind because we love this game!
Please don't easily deny other people's opinions on the game. Please put yourself in their shoes before answering!
Next, we should increase the movement speed of the elven swordsman. In any case, it should be slightly increased! Because he is too slow!
About Ranger If the ranger can jump very fast, he should jump a relatively smaller distance. If he jumps far, he should jump slower!
I hope the operation team will consider my suggestions. This is my true feeling in the game.
Everyone has the right to speak their mind because we love this game!
Please don't easily deny other people's opinions on the game. Please put yourself in their shoes before answering!
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Suggestions / Re: Community balance project
« on: May 15, 2025, 02:54:07 AM »
Face the reality! What have you done to the game? Many of my friends are watching now. If the balance is not good enough this time, we will all leave. This is not a threat, but a sincere thought from my friends and I! If you want the game to last long, it is not to open up such meaningless areas, but to allow old players to continue to improve themselves. Old players go to new maps and can improve themselves, so that they will have the motivation to continue playing, so that new players can also enter the shinewood area to improve themselves! Improving the quality of life in the game is very important. You have been doing some meaningless things! Wake up! The new areas now are simply garbage!
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Suggestions / Re: 1-6 shinewood wave monster movement speed icrease
« on: May 15, 2025, 02:48:54 AM »
I don't think this is a good suggestion. Because they move slowly, I can pull monsters farther away. The first monsters I pull will stop and wait for me. If they move too fast, I can't pull more monsters. Relatively speaking, increasing the speed of the monsters is not as good as allowing me to attack more monsters at the same time! Removing the upper limit on the number of monsters that can be killed by skills is the best suggestion!
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Suggestions / Re: Community balance project
« on: May 08, 2025, 03:44:36 AM »
All professions can easily kill archers, but archers cannot easily kill any profession. Don't tell me archers can run, I'm talking about 1vs1 situations! Please objectively tell me that the archer, like a piece of paper, has the highest risk and relatively high risk should receive high returns, but we haven't seen where his returns are! Very low skill success rate, anyone can test it, so killing archers with so many professions is very easy. What else can archers do? Everyone now hopes to have no team buffs, so what else can archers do? Please retract the skill release distance of warlocks and mages, and retract the jumping distance of rangers! Otherwise, the archer with their own buff can't do anything! I saw someone say that archers reduce enemy evasion and blocking, and I think it can be revoked because it doesn't make any sense for archers, but correspondingly, it can be replaced with 45% physical resistance from archers! I don't know what profession you are playing, but if you first disgust other professions and objectively think about the perverted aspects of your own profession!
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Support / Re: New update!!!!
« on: March 31, 2025, 12:40:35 AM »
The official discord should not require you to develop technology, right? Release the official discord first
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Suggestions / Re: Some thoughts for new content
« on: March 13, 2025, 12:53:22 AM »
If you want to save this server, you must first improve the quality of life in the game, and then the most important thing is to open new maps and new content.
Quality of life in the game: The number of pet manuals stacked is 99. It is more convenient to upgrade the pet level, just like improving the strength of weapons at the blacksmith. The pet manual is automatically put in it. We only need to keep clicking to upgrade and confirm. This is what the operation team needs to consider. This is why there is no lv10 pet from the opening of the server to now.
New maps and new content are major updates, but they must be put into the plan. When our equipment is upgraded to the highest, we don’t know what to do every day when we go online. New players have no chance because old players have nothing to do. If a new map and new upgrade props are released, then old players will go to the new map, and then the shine wood will be empty, and new players will also have the opportunity to upgrade themselves in it.
Quality of life in the game: The number of pet manuals stacked is 99. It is more convenient to upgrade the pet level, just like improving the strength of weapons at the blacksmith. The pet manual is automatically put in it. We only need to keep clicking to upgrade and confirm. This is what the operation team needs to consider. This is why there is no lv10 pet from the opening of the server to now.
New maps and new content are major updates, but they must be put into the plan. When our equipment is upgraded to the highest, we don’t know what to do every day when we go online. New players have no chance because old players have nothing to do. If a new map and new upgrade props are released, then old players will go to the new map, and then the shine wood will be empty, and new players will also have the opportunity to upgrade themselves in it.
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Suggestions / A small suggestion
« on: February 26, 2025, 03:41:23 AM »
People always say that technology changes life. In this technologically advanced era, people’s lives should be more comfortable and convenient, including games, which should take players into consideration. However, our server now requires one click after another to earn guild points. I wonder which idiot came up with such a time-consuming method? The operation team should modify this setting to make it easier for everyone to play! Regarding guild points, I have an idea. We can cancel the badges obtained by guild members after killing bosses, just like the reputation system, and directly record them as the contribution value of guild members to the guild. This contribution value should be recorded by the system, and there should be a clear record value in the guild panel! Then the total value of guild points is also automatically calculated by the system! Instead of clicking repeatedly like a fool! At the beginning of each month, the system automatically clears the individual’s contribution value to the guild! Then we will be much more relaxed! Operation team, please don’t let players do such boring and repetitive things! Thank you
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Suggestions / a suggestion for the next update
« on: December 10, 2024, 02:40:22 AM »
Hello, operation team, I have a suggestion for the next update, I hope you can seriously consider it
I hope to add an NPC in each major city, he is responsible for the necklace reset, return 0/3 necklaces, and return wings and cloaks. I think this is necessary, because each of our old players has been using the same style of cloak for a while, and some people must be like me, and also want to change a style, but no one wants to make extra necklaces for this. With this function NPC, I think it can consume a lot of gold tickets and extra game coins, which can also drive the economy of the game, and we will all buy mall props to reset the cloak style. I hope the operation team can seriously consider this suggestion, because many people on the Chinese side have reported this situation to me, and hope that I will make this suggestion on their behalf!
I hope the operation team can adopt it! Thank you
I wish you all a happy game!
I hope to add an NPC in each major city, he is responsible for the necklace reset, return 0/3 necklaces, and return wings and cloaks. I think this is necessary, because each of our old players has been using the same style of cloak for a while, and some people must be like me, and also want to change a style, but no one wants to make extra necklaces for this. With this function NPC, I think it can consume a lot of gold tickets and extra game coins, which can also drive the economy of the game, and we will all buy mall props to reset the cloak style. I hope the operation team can seriously consider this suggestion, because many people on the Chinese side have reported this situation to me, and hope that I will make this suggestion on their behalf!
I hope the operation team can adopt it! Thank you
I wish you all a happy game!