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Suggestions / Re: Community balance project
« on: October 31, 2025, 01:46:53 PM »Can we stop with the target of said guild or that to justify changes.
Archlord always been about PvP and preventing your ennemys from getting their hands on good loot, thats why most good thing come from Bosses.
thanks
he server's decline, in my opinion, falls squarely on ROG's shoulders. Their lead player, D0gm4, will go to any length to nerf melee classes. Just look at the current team battles—do you see any crit-based classes in the meta? None at all. Yet despite this, they never seem to tire of trying to weaken melee even further. This was supposed to be a diverse game, but it’s their actions that have made it one-dimensional. Thankfully, the Chinese player community continues to play what they love, while all you at ROG do is disrupt the game balance.
Any comment on the last 3 posts from your fellow KTV friends targeting STRAIGHT towards RoG again & calling out names & shit? Or it applies only if me or any RoG answer their posts pointing them with facts while they just throw random accuses?
Defensive accessories don't need to be removed, but I believe they should be nerfed. For example, you could implement a "-2 to skill levels" debuff. Some overpowered classes can still deal massive damage while wearing full defensive sets, which creates unfairness for other classes!
Expanding the Shinewood area is worth considering. Given the current number of concurrent players, the map should accommodate more users. Sometimes we don't want to PK, but if we don't eliminate others, there's no space to farm monsters. When there aren't enough monsters, what else can we do?
That says enough about how silly your posts and suggestions are, you just keep digging into the lowest level of ideas, making no sense. Just because you can't kill people when they are on tank uniqs doesn't mean they need a nerf.
And once again, NO, Shinewood doesn't require an area expansion just to please you & your 4 fellow starving friends.
Just look at the current team battles—do you see any crit-based classes in the meta? None at all. Yet despite this, they never seem to tire of trying to weaken melee even further. This was supposed to be a diverse game, but it’s their actions that have made it one-dimensional. Thankfully, the Chinese player community continues to play what they love, while all you at ROG do is disrupt the game balance.
KTV team has a bunch of critters (and don't play the "secondary char class", we see them often enough in fights, you're just not self aware of how to properly exploit their potential because you're too busy spamming some toxicity & insults instead of learning how to properly play them):
- Maotaifeitan
- Ohoo
- Miss
- Sangbiaoo
- Dchyng
And no, D0gm4 nor RoG is trying to nerf the melee classes at all, the only thing that was asked (and not only by RoG players) was a more fair balance about the permastunning situation. Some classes (sorc, summoner) are usualy not allowed to fight just with 1 critter on top of them, because even if he misses 45 hits, only one landing occasionaly is enough to maintain a permastun situation. That is a lack of balance, but as for the rest, critters are mostly ok.
NYMERIA, you're such a clown. Keep dying in the game, so you come to the forums to trash talk?
This you? Because if i'm supposed to be a clown, then what that makes you?

Keep dying in the game? I'm playing one of the squishiest class and yet that's my KD after about 2 months of constant fighting you (for max 2h a day remember that), including times you decided to launch the whole bot army on me several times offguard and selfbuffed:

I'm not the one who call myself absolute authority nor try to have my silly ideas prevailing through shit talking my enemies on a daily basis. I'm mostly here answering your nonsenses and constant insults towards me & my friends. Maybe you should lower your level of obsession towards me or any of the RoG member and focus on your playstyle, because you're achieving nothing by posting here 24/7. And you certainly won't achieve getting us leaving the game. Not like it matters anyways, if we are not here there's already 0 fight on the server.
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