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Messages - Friend

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1
Best Damage Event / Re: Ranger Critical
« on: September 07, 2025, 12:53:51 AM »
Friend
106022

2
Suggestions / Re: race boss time adjustment
« on: September 04, 2025, 07:46:06 PM »
i mean  rvr has always been like this , u need to leave it 24/7 does not matter what time zone, players all over different time zone, feels pretty neat balance as it is,  cuz even if u hop on , you might not get your own race buff so you still need to leave it for 24/7 :D.

on second gold part i wish admin or GM just could communicate more its not that hard

A)GM: we don;' know go panic
B) GM : don't panic let us cook.

a single message from them would stop this never ending spam and put players at ease  :-*
just add spin machine to sink the gold in xie xie in life or in heaven or in moms basement  :-*

3
Suggestions / Re: suggestion
« on: September 04, 2025, 12:04:54 PM »
no x4

4
The teleport scrolls for the old ice/lightning/poison maps should not have been discarded. Players should be allowed to use them at city teleportation gates by deducting the scrolls, rather than relying solely on Archondrite as the teleportation ticket. Moreover, the current price of Archondrite has become too high and is no longer suitable for use as teleportation material. Previously, inf even dropped Lv10 pets, and although they no longer drop, Lv10 pets are still usable. Similarly, the old teleport scrolls for ice/lightning/poison maps should retain their original function. This would be fair and allow everyone to continue teleporting between cities at a low cost. I hope the operations team seriously considers this suggestion. Thank you!


 okay so you use all the old passports ice/light/poison , you run out , now what?
and what about players that don't own any old passports?

funny enough, you can still get terranoa/hideback passports in either last cf/last bs, thats how i don't run out of them atm

Bu yeah those should be on merhcant (normal one) and the teleporter from terranoa/hideback should actually let you choose any main city of each race, like what we had in poison/lightning before

cf drop the passports? kekW i did not know that sowwy, i wonder why this was not posted on update patch notes

5
The teleport scrolls for the old ice/lightning/poison maps should not have been discarded. Players should be allowed to use them at city teleportation gates by deducting the scrolls, rather than relying solely on Archondrite as the teleportation ticket. Moreover, the current price of Archondrite has become too high and is no longer suitable for use as teleportation material. Previously, inf even dropped Lv10 pets, and although they no longer drop, Lv10 pets are still usable. Similarly, the old teleport scrolls for ice/lightning/poison maps should retain their original function. This would be fair and allow everyone to continue teleporting between cities at a low cost. I hope the operations team seriously considers this suggestion. Thank you!


 okay so you use all the old passports ice/light/poison , you run out , now what?
and what about players that don't own any old passports?

6
Suggestions / Re: Gold Coins Flood
« on: August 24, 2025, 06:11:45 AM »
It could be, but I have no idea what one would want with 100b, unnecessary for me.
buy up all the gold , Q_Q ask gm for no more gold  ;D

profit  8)

7
Suggestions / Re: Gold Coins Flood
« on: August 23, 2025, 12:07:58 PM »

hello, Friend

i missed a lot  ,  what message could u tell me pls




Quote
Game Operator [05|Jun 11:19 AM]:    Please do not report us the sale prices of unique accessories. This is not an error. We will introduce new ways to spend Gold in the future


8
Suggestions / Re: Gold Coins Flood
« on: August 23, 2025, 08:35:39 AM »
1. Reduced gold coin drops from monsters by 50%

2. Reduced HH equipment and uniq ring and neck drops by 50%

3. Changed castle rewards and guild rewards from gold coins to rings, reels, wings, chests, etc.
welcome back to the game Lure , you might have missed this message from GM


9
Suggestions / Re: Gold Coins Flood
« on: August 23, 2025, 07:29:26 AM »
add spin machine to spend coins on for runes/tools/shards   lets move forward not backwards XD

10
Suggestions / Re: Community balance project
« on: August 20, 2025, 06:57:10 PM »
Wts 100b offer me

Again trying to ruin some objective efforts of making the server enjoyable Gampolla. I will just answer yet another one of your troll posts with facts:



Just through the last 10 days we're talking about 135 Billion gold on sale through the hands of 5 different persons.
Now just imagine how many others sit on 20/30/40B themselves and just don't sell at all.
The gold inflation/situation is not good for the server economy. As much as you may depreciate it, the facts are & remain till there's something changing it.


11
Suggestions / Re: Community balance project
« on: August 20, 2025, 06:43:04 PM »
add spin machine to spin tools/shards/runes  for gold , ez gold fix

peasants will spin , and fighters will farm shine , win win

12
Suggestions / Re: Community balance project
« on: August 14, 2025, 10:30:24 AM »
dont remove agil/intel/str boost   :-[   we must clean evil monsters that spawns on chantra  >:(

13
Suggestions / Re: Eternal Battlefield & World
« on: August 13, 2025, 08:33:40 AM »
its been 2 years or 670 days ish  since the release of tools/runes/shards.

i think with Eternal Battlefield release there should be alternative  way to obtain the  tools/runes/shards  thro liquid gold. It would not leave shinewood empty , it would just relieve the waiting queue in town, instead of quitting, players would be switching.

Add archondrite refine with Liquid gold.

Add Lucky tickets refine with Liquid gold.

Add Ancient hero title materials refine with Liquid gold.

Add normal uniq rings/necklases to the refine list

Add 100k stack of shinewood materials or make them unbound

Add 100k stack of arrows



Remove pet Food [  alot of players lose pets while they leave chars inside RvR or in town] lockout the pet or something until its fed again T_T

anyone else have any thoughts  on what else could Eternal Battlefield liquid gold be refined in to? for Example instead of farming ex loki rings for the past 10 years in same way, alternative would be ''xx amount '' of liquid gold to refine ex loki ring. adding alternative ways to obtain  things can make game more  refreshing , and it would not mean it would be faster, just an alternative to players game experience.

Current state of Liquid gold  item list/price makes Eternal Battlefield unattractive.[ for example if im new player and i start at Battlefield when i come out of it i should be able to start spinning  my gears and weapons, i should be able to have some sort of permanent uniq rings/necks of my choosing  so that i can commit my stones in to it,i should be able to buy a Title and so on, but there is no  such reward  on the list [remember that its a long and hard journey inside the Bettlefield area its not easy nor fast in there], i feel like  the Eternal Battlefield idea is great simulator of how live game will look like  once you go to live server, but at the moment when you come out of it, it feels  like you come out of it empty handed]

14
Suggestions / Eternal Battlefield things
« on: August 11, 2025, 08:45:15 AM »
its been 2 years or 670 days ish  since the release of tools/runes/shards.

i think with Eternal Battlefield release there should be alternative  way to obtain the  tools/runes/shards  thro liquid gold. It would not leave shinewood empty , it would just relieve the waiting queue in town, instead of quitting, players would be switching.

Add archondrite refine with Liquid gold.

Add Lucky tickets refine with Liquid gold.

Add Ancient hero title materials refine with Liquid gold.

Add normal uniq rings/necklases to the refine list

Add 100k stack of shinewood materials or make them unbound

Add 100k stack of arrows



Remove pet Food [  alot of players lose pets while they leave chars inside RvR or in town] lockout the pet or something until its fed again T_T

anyone else have any thoughts  on what else could Eternal Battlefield liquid gold be refined in to? for Example instead of farming ex loki rings for the past 10 years in same way, alternative would be ''xx amount '' of liquid gold to refine ex loki ring. adding alternative ways to obtain  things can make game more  refreshing , and it would not mean it would be faster, just an alternative to players game experience.

Current state of Liquid gold  item list/price makes Eternal Battlefield unattractive.[ for example if im new player and i start at Battlefield when i come out of it i should be able to start spinning  my gears and weapons, i should be able to have some sort of permanent uniq rings/necks of my choosing  so that i can commit my stones in to it,i should be able to buy a Title and so on, but there is no  such reward  on the list [remember that its a long and hard journey inside the Bettlefield area its not easy nor fast in there], i feel like  the Eternal Battlefield idea is great simulator of how live game will look like  once you go to live server, but at the moment when you come out of it, it feels  like you come out of it empty handed]


15
Suggestions / refinery system after new update
« on: August 10, 2025, 03:13:41 AM »
im loving the way it works , however would it be possible to add like a new tab to it , like bags has 1-2-3-4-5 numbers ,so that it would be more organized , currently  it does not filter out other names off the list when searching, can be bit confusing. Would be nice to have  a tab for all Uniq rings/necklases  since its probably the most refined items in the game.


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