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Messages - Hodor

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1
Free Chat / Re: Archlord Battle logs
« on: June 29, 2025, 04:51:56 PM »
If you have any other idea how to fix the stamp, please say so.

How about you stop gobbling on chinese dik for a change

2
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 06:24:03 PM »
Go ahead — abuse that bug every single day. Then we're gone. You'll get exactly what you wanted.

oh-no-anyway" border="0

3
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 06:02:12 PM »
So you never abused exploits? And you're actually PROUD of this? Next time your guild uses these bugs, just say it upfront — our faction won't join. You can jerk each other off in your broken playground. What a joke! I've never seen someone so shameless.

So when i say we are using bugs, you'll just leave? Great, i'll remember that, could come in handy.


4
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 05:53:08 PM »
Look, your 'spokesperson' has arrived – all from your Rog guild, of course.

You're accusing the rog guild master for bug abusing, ofcourse the rog guild is gonna comment on this topic...

5
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 05:46:18 PM »


Made another ticket to admin dance:

dance" border="0

6
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 05:02:21 PM »
A view error? Only your 'REDWITCH' and 'DCUP' can wall-hack through INF files – I've never seen anyone else do it. Then in BG battles, you KNOW it’s a dirty tactic, yet you lead your guild to abuse it. For what? To avoid dying and pretend you’re skilled?

About the crafted stones: GM explicitly approved our usage method. We only used it after their confirmation. But later, YOU labeled it a 'bug'? Your reach is so long, you even manipulate GM decisions! Chinese players lost countless stones – did you hear us complain?

So YOU are the real GM D0gmno.4.

Suddenly not a bug anymore, but a dirty tactic? So you just a bit butthurt then ?

7
Game Discussion / Re: D0gm4  use bug
« on: June 22, 2025, 02:03:46 PM »
There is no bug ? Admin made Zerk absorb, and ranger buff available for scion years ago. It has been like this for so long...

8
Game Discussion / Re: Occasional Server Anniversary Survey
« on: November 21, 2024, 01:47:08 PM »
1. How long have you been playing Archlord (you can specify the year or episode)?
2011.

2. How long have you been playing on our server?
Since the startup.

3. Have you played/are you playing games similar to Archlord, if so, which ones?
I have played plenty of MMO's in the past: Guild Wars 2, C9, Star Wars: The Old Republic, Runescape, ....

4. Would you play new games inspired by Archlord?
I would probably try it out. Don't know if i would like it.

5. Which class was your first choice, and which one was your favorite?
First class i ever played on codemasters was sorc, i do not have a favorite, i have multiple accounts geared so i can switch around.

6. Which class do you consider the most balanced and which one the least?
I feel like the mage is in a perfect position now, can be a real bully on the battlefield. All other classes have their pro's and cons.

7. Would you play a mobile version of Archlord (classic Archlord with modified controls)?
No. Mobile gaming is for peasants and people who can't afford a proper pc.

8. Are you a PVE or PVP player, or are both of these issues equally important to you?
I'm mainly a PVP player, straight into action. Farming is needed to get to a point for sure.

9. Rate the economy in the game on a scale of 1 (worst) - 10 (best).
Uhm, can i pick lower than 1 ?

10. Rate the ease of obtaining equipment on a scale of 1-10.
Obtaining the equipment is fairly easy, so a 7 - 8. The stones and shit that goes in it, and the tools required to max it are a bit harder, i would say 5.

11. Rate the level of balance in group fights on a scale of 1-10.
In equal fights, with same numbers, the fights are enjoyable and fun. 8

12. Rate the level of ease of play for a new player on a scale of 1-10.
Up untill a certain level it's easy for new players. As soon as higher levels come in the picture, it's a 3.

13. Rate the cost of playing on a scale of 1-10 (don't rate RMT between players, this is just about in-store purchases)
The ecoin prices are somewhat fair. 7.

14. Rate the changes in the game over the years on a scale of 1-10 Justac vs. the original game.
Updates can be a bit slow, new content takes a while, game can get a bit boring after months of the same thing. 5

15. Rate the efficiency of the Helpdesk on a scale of 1-10.
Most of the time my problems have been fixed in a 24hr window. So a solid 9.

16. What form of communication with us and other players suits you better, the classic forum like it is now or creating an official Discord channel.
I barely use the forum. Only to check the updates and changes to the server. Discord is where all the stuff happens.

9
Suggestions / Re: Class balance - expirience share
« on: September 07, 2024, 04:32:38 PM »
Been suggested before, but here we go again

Swash:
Take away 5 - 10 % movement speed from fortitude soul and add it on a non party buff from swash.
In selfbuffed fights it will hold the same movement speed, but in fullbuffed fights this will result in a balanced change for both parties.

10
Suggestions / Re: Class balance - expirience share
« on: July 24, 2024, 01:35:30 AM »
change the useless skills of elem, such a bomb is so incomprehensible that it takes a lot of time to say nothing or attacks another person who is not in focus or is standing behind me
give a debuff to, for example, Frozen Darts

change the same
Sacred One
In summoner's case, I guess it's just like these debuffs that clash with each other, so

Slayer has a debuff like Tidal Wave
doesn't give anything, give Slayer a little more opportunities
change to dodge/block debuff
next 30%
e.g. knight have now a lot of dmg after update and very large 2 block/dodge debuffs and he is more durable than slayer, there should be some balance

Slayer has a crit resis debuff, knight doesn't. Every class has it's pro and con. Can't buff a slayer's dodge and block debuff cuz " It's not the same as knight ".

Also Bomba is pretty reliable. You can spam what 9 of them now after increase gate change. The larva is very unrealiable, since it's easy to kill and counter. Bomba's stick to you after they attack and you WILL get the debuff.

11
Best Damage Event / Re: Berserker Casting
« on: July 19, 2024, 02:05:55 AM »
Hodor: 77532

max-dmg-zerk" border="0

12
Taketwo

bs-event-tittle" border="0

13
Game Discussion / Re: Changes in Infernum
« on: April 25, 2024, 01:22:26 AM »
Infernum “Friendly Fire” settings will be restored. It was probably removed accidentally with the Infernum skill fixes. Thank you for your inquiry.

Can you accidentally give me a fearless wonder and 2x eidolon 6/6

14
Report / FIX RESTRAINT INFERNUM
« on: January 24, 2024, 02:55:06 PM »
FIX RESTRAINT INFERNUM

Kthx <3

15
Suggestions / Re: hello
« on: January 17, 2024, 10:16:29 AM »
You should be punished for killing other players! Don't kill other players if you're scared! Since when does a killer become a victim?

kys

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