Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Blindarrow

Pages: 1 2 3 [4] 5 6 ... 13
46
Suggestions / Re: hellow
« on: November 12, 2023, 08:31:32 PM »
or just make them tradeable without scroll and everything is fine...

47
Game Discussion / Re: When is the next BOEC?
« on: November 01, 2023, 12:29:33 PM »
To fix guild ranking you should remove guild trophy from teseris and lower their drop from tesslon to 1 (now it's 5?)
There is no other area that drops that many trophies which seems to be dumb.

48
Suggestions / Tools/sarcophagus refinery
« on: October 30, 2023, 05:18:44 PM »
Hello,
Since lvl 1/2/3 tools fail a lot and none really wants to farm them I would suggest to change the refinery on them:
X amount of lvl+1 + 5m = 1 lvl2
X amount of lvl2 + 10 m = 1 lvl3
X amount of lvl3 + 15 m = 1lvl4
X amount of lvl4+ 5 archondrites+20m = 1lvl5
X amount of lvl5 + 10 archindrites + + 50m = 1lvl6
Maybe lvl7 : 1+2+3+4+5+6 ea 1 + 100 archindrites + 100m = 50% chance to get lvl7 or 1 sarcophagus

Also price for sarcophagus refinery:
Mats as ment to be + 5 archondrites + 50m

I think this might make farming the new content more enjoyable.

49
Game Discussion / Re: Swash nerf
« on: October 25, 2023, 05:10:10 PM »
Stop acting like a baby... You aren't 15 anymore lil boi. Now stop crying and switch to another class if swash is that bad. Specially in team fights swash is op cause you get archers/hunters, rangers, summoners etc to slow the targets... For real eijun... You should overthink your arguments before posting ... Both CRIT and cast swash are still pretty op and one of the biggest game changers .

50
Game Discussion / Re: Swash nerf
« on: October 25, 2023, 09:54:36 AM »
People really don't understand about basic stuff like what it means to be an archer class or melee class. Swash is an melee and the fact it can't be slowed makes it already op compared to other melee classes. If you cry about being slow and no possibility to catch with enemies then think about a zerk that can get slowed and is out of fight with 1 slow.

For lure - go post your own character problems. This topic is about swash nerf.

51
Suggestions / Re: BG / Shrine / CF
« on: October 23, 2023, 02:05:16 AM »
It's not the amount of tools making it useless go refine. It's archindrites which makes it worthless. Amount of archindrites needed everywhere makes some things way too expensive. While other mats dropped to 5m ea and u can maybe make like 20 as a normal human being pet day you can make few hundreds of archindrites a day without even moving your fingers. Gold is still needed everywhere and has more or less same value. Archindrites should be used only for making lvl 5/6/7 tools. Even if it takes like 50archons ea.

52
Suggestions / Re: BG / Shrine / CF
« on: October 23, 2023, 01:48:18 AM »
Ye...you didn't farm it and u dist use them. Everything under lvl4 is useless cause it fails Too much so none is going to farm lvl 1-3 waves which will cause no drop of lvl 4+ tools. Costs of refining the tools are just too high. I can understand the archindrites on lvl 4+ but everything under it will not happen. I doubt anyone gonna spend 7lvl tools+10m+10 archindrites for 1 lvl2 tool when I can farm 10 lvl 2 tools on each wave... Just try to farm there and try some tools. Then you can say sth about it.
 

53
Suggestions / Re: BG / Shrine / CF
« on: October 22, 2023, 11:11:26 PM »
BG:
Bosses should definitely get their HP reduced
 Current state makes it impossible to get buffs and ppl don't want to join because it takes few minutes to kill one boss even with around 10 ppl.

Shinewood: lvl1/2 waves should get more boost on sarcophagus or sth else or refining higher lvl tools shouldn't take that much gold/archindrites.
Also agree on a counter when around 90% of the wave is done or even an counted for the whole wave ( like 30min for 1/2/3, 45 min for 4/5/6/7)

CF : nothing to say. I don't like that area at all.

Infernum: awesome just as it is. I would just put lower respawn time on mob spawn cause it's a waste of cc piots/combis to stand still for 1min every time you clean all spots...

54
Suggestions / Re: Justac
« on: October 19, 2023, 06:46:42 PM »
Ofc you gotta bring a topic out of nowhere. First get your own character done and stop talking like you made any of these. You never won anything because eijun played for you and character belongs to kxorro. Now go learn some English if you even try to work there. None can understand what you mean beside "mrdreadlord" and 3v3, 5v5.

55
Suggestions / Re: Justac
« on: October 19, 2023, 06:32:51 PM »
I'm talking about the zone, telling you what I like about it and what you can change about it. If you don't care about your allies it's your fault. We always try take care of our ppl in infernum. If you are on a target and we focus you WD automatically debuff our ally with AOEs . So ye... Just learn how to play the zone. All I can say.

56
Suggestions / Re: Justac
« on: October 19, 2023, 06:08:32 PM »
Sieges were something different. You would kill a stamper on throne this way. You don't need to stamp but be able to take a position that makes you not getting AOEs.

We struggle with the same problems. You can definitely use the same debuffa on us. This area should stay like this to make it a difference. Otherwise you will just come with 5 chars and put debufs on us. Just learn how to play in this area. It's just the area you can't use your op tactic with "I bring 5 chars to debuf and 5 critters on auto attack" . It's the only way you can win and it is not working here. If I focus you you mostly have at least 2 of my cast debuffs. This is normally enough to make you struggle. If another cast debuff hits = GG . Now move on and don't touch the only area where your strategy doesn't work. Just learn a new one.

57
Suggestions / Re: Justac
« on: October 19, 2023, 05:52:10 PM »
Just because you can't find a way of being useful in this area doesn't mean it's useless. I switched to zerk just because we had another zerk and no archer, so there was no point to play 2 zerks. I died few times on archer aswell cause of my Allie's debufs - bad position killed me actually most of the time. You have no cast because we debuff your cast.... You really think we are dumb? I've 3 cast debuffs as archer... It would be ultra dumb to not use them on a swash that needs cast to be useful. We just focus on debuffing and making you useless. I think everyone on our side likes the way it is and we really enjoy it. It ain't working without communication and using brain. Feel free to switch to archer/hunter/summoner/ranger/ele/mage/sorc/orbier . Seems you will win then.

58
Suggestions / Re: Justac
« on: October 19, 2023, 05:34:26 PM »
It's not like we have no melee casters... You need to use your brain more - the debuffa have a radius of 4m and your skills are 8m... You don't get debufs just like this. You died because we focuses you. Just stop here. You can't win other than outnumbering hard and that's why you are crying. We struggleing with the same problems and somehow we manage to win.

59
Suggestions / Re: Justac
« on: October 19, 2023, 03:04:59 AM »
Swash is fine the way it is. Doesn't need any more boost with the new stats and slow/stun resistance. Don't forget it's still a melee class and shouldn't be just a tankier archer.

Infernum is pretty cool that way because it needs more interaction between players and more rethinking about positioning .

Kaligo could be done 24/7 since it's really not bringing more fights in other areas.

60
Suggestions / Re: Justac
« on: October 18, 2023, 09:27:39 AM »

Decrease the hitbox of the gods in new zone ( last wave )


The settings are same for Goddess as well. Is there also a problem with Ancient Goddes?

Goddess aren't that bad. The Gods are worst. Sometimes you need to walk with wasd cause by clicking on the ground you hit them even if you click like 5cm away...

Pages: 1 2 3 [4] 5 6 ... 13