Justac Forum
General Discussion => Suggestions => Topic started by: Etanool on October 19, 2021, 11:48:54 AM
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Can you change hide in sight to not remove buffs so we can start using this properly?
Or is this how you want it to work. Think it would be cool with a set cd. For example if it was always 40 sec cd and 5 sec duration.
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How I knew this would come after our 3 min talk xD
maybe you should also ask for ele/dim/phys res debuff? this would be too op in teamfights. it would mean swashes can hide every some secs, heal themselves and cast op debuffs. just think about the balance. even now swashes(when properly built) are an op class that cant be stunned,slowed, hard to debuff their sb or hit with normal hits. I undertand you want your class to be more and more op but this would be just too much.
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Why would it be to much? They can nerf swashes dodge debuff / sb debuffs. And im not a strong swash please send me build.
Still think swash combat invis should not remove buffs / debuffs and have max duration of 5 sec with a set cd of 40-60 sec that cant be lowered with cooldown reduction.
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Not trying to make swash stronger. But the feature for combat invis to be usefull would be nice since you always have to put 4 points into it.
If they were to fix this ofc they would need to lower dodge debuff from invis that currently removes ~100+ dodge on +15.
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we don't need another hunter in game
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we don't need another hunter in game
Since when can hunter go invis? If hunter hustles you can just target him again.
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+1 they should either keep buffs or change hide in sight sure its a usable skill without suiciding the second u use it
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+1
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It was planed like that already from Webzen.
*even i never understood this buff.
invis skill should always remove ur actual buffs. its relayed to a mix of ranger and Archlord buff.
it might could make sence, to let it work like Hunter skill "hustler" to loose the hostility for a shorten time. maybe with a higher cooldown.
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It was planed like that already from Webzen.
*even i never understood this buff.
invis skill should always remove ur actual buffs. its relayed to a mix of ranger and Archlord buff.
it might could make sence, to let it work like Hunter skill "hustler" to loose the hostility for a shorten time. maybe with a higher cooldown.
I strongly disagree with hustler since hunter already have it. Right now swash invis is useless except maybe on siege to remove 110 dodge from the stamper.
Would be better to fix the skill instead of copy a skill from another class.
Hide in Sight is not a party / guild invis and you can currently use it during siege and in combat. So i dont see the issue changing it to not remove buffs.
If they do change it they would need to reduce the skill increase effects from invisible.