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Topics - Etanool

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1
Suggestions / Justac
« on: October 15, 2023, 08:57:05 PM »
Remove the effect when a new wave spawns, seems to cause some to crash and its just annoying. ( The RVR notice also triggers this ) FIXED
Increase the distance mobs will start to chase you after you attack ( currently 20m ) right now classes that can attack mobs further than 20m wont agro the mobs so you could just kill them without ever being attacked.
Increase the distance you can pull mobs without them despawning in new zone.
Decrease the hitbox of the gods in new zone ( last wave )  FIXED
Fix the runtime errors, they seem to occur more while entering a new zone or using alot of memory. Also during events when alot of people have multiple characters logged in same zone.
Make the new zone no party buff zone and remove the mobs spawning around Boundary Bridge and Angelspel Lake.
In the new zone spawn the next wave when its only 10% mobs remaining and despawn the old wave so you dont have to run around looking for 2-3 mobs that someone missed.
Improve the refinery system.
Allow us to turn on and off cc items and merge them.
Increase the render distance of players / mobs.
Allow us to switch weapon without losing our weapon buff ( To clarify, on ranger if you have Fine Kataria buffed and swap to another kataria you will keep the buff but if you would swap to a bow you would lose it. )
Some changes are needed for the tools/refinery/sarcophagus, theres already a good post about it: http://forum.justac.net/index.php?topic=1120.0
Increase the stacksize of all the orbs needed to craft sarcophagus to atleast 99999.
Remove the popup window after someone accepts party.
Start making some QOL changes, if you dont know what QOL changes are needed ask the V's and they can check with their members.

Start sharing more info about patches, for example i dont think anyone will be pissed because you guys ruined the surprise about the new stats on lottery gear.

2
Suggestions / New uniqs
« on: April 10, 2022, 12:28:41 AM »
Add ignore elem on one of the new uniqs referably vengeance / arcane.

3
Suggestions / Ancient hero
« on: March 14, 2022, 01:29:49 PM »
Right now your buffs gets removed when entering ancient heroes so if you got attacked and had to buff before entering you would need to relog. Could you make it so when entering ancient heroes it removes cooldown on your buffs.


Another suggestion is to make ancient hero 1 life only, if you die once in ancient you have to wait for next reset ( you would be locked out ). If you would change it like this you could not just put a roundtrip / go someone at entrance to instantly enter after dying over and over. I think this would make the fights more intresting.

4
Suggestions / Detection scrolls
« on: February 17, 2022, 10:48:42 AM »
Change detection scrolls to work like mage's Ethereal Vision, right now detection scrolls only work if you are in battle with the player ( red name ) which makes it useless unless your fighting a swash that uses combat invisibility.

5
Suggestions / HH mobs
« on: November 13, 2021, 02:58:21 AM »
Change HH mobs droprate to be same if they are white/green/red as long as ur 11 lvls from the mobs lvl. Right now you just get punished if you lvled high from vps / and hard to farm charisma.

With this change you could still farm in HH without making a new character.

6
Report / Combatlogging
« on: October 31, 2021, 01:29:16 PM »


Its annoying that 90% of fights is stopped by combatlog. When you combatlog you will be on same spot as before but with protective you would be at town. So stop with the " its same as protective shit ".

Right now when you die in last floor of HH it takes you a couple of mins to run to last floor. But when you combatlog you dont die / get sent back to town.

If you just close down the game while in combat you will be alive. This should be changed so its impossible / if you log out while in combat you die + lose the battle to the player you were in combat with.

7
Suggestions / Swash Hide in Sight
« on: October 19, 2021, 11:48:54 AM »
Can you change hide in sight to not remove buffs so we can start using this properly?
Or is this how you want it to work. Think it would be cool with a set cd. For example if it was always 40 sec cd and 5 sec duration.

8
Suggestions / HH mobs respawn time
« on: October 15, 2021, 01:17:49 PM »
HH should have higher respawn time on mobs so you will need to fight for best spots. Right now you could lvl as a critter on 2 mobs and be faster then caster pulling whole spot.

So people who cant get a big spot will be punished with less xp / drops. This will force alot more fights.

9
Suggestions / Emoji event
« on: October 02, 2021, 07:04:43 PM »
Event where people can suggest emojis and everyone can vote on what emoji they want.
Top 3 emojis gets added.

10
Suggestions / Suggestion about the lottery item change
« on: October 01, 2021, 04:04:09 PM »
This might already be planned but if its not this is my suggestion.
Change all lottery items to max slot and weapons 6-8 slots.

Since its supposed to be best gear and we wont have access to GT till stage 3 i hope you will atleast consider this.
It sucks if you get an op item but lowest amount of slots or a 3 slotted elite top and you wont be able to have combi + the other important stones.

11
Suggestions / Make a option to disable titles above names
« on: September 23, 2021, 03:38:59 PM »
Make a option to disable titles above names.
Allow us to turn on and off autoattacks ( helpful for critters )

12
Suggestions / CC pet 14 day
« on: September 20, 2021, 03:37:10 PM »
Could we get a cc pet with dim dmg instead of elem dmg? We got 5 diffrent pets all with same stats and elem damage. The blue justac pets gives 5 elem and 5 dim but the ones for 100cc does not give any dim damage at all. Can we get a new pet with dim damage instead of elem?

13
Speed up the wait time when stoning / refining / watching AH / upgrading

14
Suggestions / Allow pets to be traded without scroll
« on: August 05, 2021, 06:02:47 PM »
Allow pets to be traded without scrolls and make them immortal so you wont have to feed them

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