Remove the effect when a new wave spawns, seems to cause some to crash and its just annoying. ( The RVR notice also triggers this ) FIXEDIncrease the distance mobs will start to chase you after you attack ( currently 20m ) right now classes that can attack mobs further than 20m wont agro the mobs so you could just kill them without ever being attacked.
Increase the distance you can pull mobs without them despawning in new zone.
Decrease the hitbox of the gods in new zone ( last wave ) FIXEDFix the runtime errors, they seem to occur more while entering a new zone or using alot of memory. Also during events when alot of people have multiple characters logged in same zone.
Make the new zone no party buff zone and remove the mobs spawning around Boundary Bridge and Angelspel Lake.
In the new zone spawn the next wave when its only 10% mobs remaining and despawn the old wave so you dont have to run around looking for 2-3 mobs that someone missed.
Improve the refinery system.
Allow us to turn on and off cc items and merge them.
Increase the render distance of players / mobs.
Allow us to switch weapon without losing our weapon buff ( To clarify, on ranger if you have Fine Kataria buffed and swap to another kataria you will keep the buff but if you would swap to a bow you would lose it. )
Some changes are needed for the tools/refinery/sarcophagus, theres already a good post about it:
http://forum.justac.net/index.php?topic=1120.0Increase the stacksize of all the orbs needed to craft sarcophagus to atleast 99999.
Remove the popup window after someone accepts party.
Start making some QOL changes, if you dont know what QOL changes are needed ask the V's and they can check with their members.
Start sharing more info about patches, for example i dont think anyone will be pissed because you guys ruined the surprise about the new stats on lottery gear.