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General Discussion => Suggestions => Topic started by: dabshiree on August 14, 2023, 11:03:15 AM

Title: CF/Kaligo Issues and Possible Fixes
Post by: dabshiree on August 14, 2023, 11:03:15 AM
https://clipchamp.com/watch/pZ6H5qTiOy3

Currently as you see in my video, party buff's and bugging under CF portal is being abused daily. To the point to even get players interested in this content fighting under these conditions are nearly impossible. I think CF should hold same conditions as Battle Square just like you did in the battle square event. Players can get guild buffs, but no party buffs. It already downgrades us to lower levels, stacking party buffs on top of that and having the option to bug the portal so no one can even teleport into CF and self buff is abuse. As you see in the video. I will also open a post for suggestions so you can see that numerous players and the majority of server would also agree with me.

This is a serious issue to alot of the active players in game, please post positive feedback and if you dont agree with my idea please respond as to why. Thanks guys - Driller
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: LeafaSenpai on August 14, 2023, 11:10:28 AM
I totally agree that the cf conditions right now are not fun to play right now when you can just go inside the portal and use full party buffs to block entrance  the same rules as battle square event should be applied for cf because it will help the new players to try get some boss and make the fights more interesting .
inside cf no party should be allowed to make it more fun and challenging

- Hildaliv -
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Proteus on August 14, 2023, 11:33:53 AM
It is indeed time to do something regarding CF and the current settings of that world. You have close to 0 chance to survive once you enter and the opponent has already party buffed and glitched into the portal.

Disable party options and apply settings similar to the Battle square.

It will make the game more enjoyable and challenging.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Nymeria on August 14, 2023, 11:36:15 AM
It has been a problem some people have asked about for a very long time.
I agree it would be a very good thing to do, it would also make solo players and/or new players capable of getting their hands on kaligo without having to face fully buffed guilds glitching the portal.
Just the fact some people glitch the portal should be forbidden.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Aook on August 14, 2023, 12:30:35 PM
To be honest we did report that people were glicthing into the portal to prevent themselves from getting targeted, you said you will look into it but still nothing is done

Also yeah party buffs in CF is too much, BS event showed us how the fights are better at these levels without any party buffs because one guy can actually try to get something

It the party buffs should stay on the sieges, eclipse and the others area because it can be used to level faster and boost the farming char

Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Blindarrow on August 14, 2023, 06:17:18 PM
I agree - currently there is no chance for a single guy to even go inside CF.
Disable party inside but make us use guild buffs.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: D0gm4 on August 14, 2023, 06:32:22 PM
i wouldnt mind to have CF on "no party" conditions.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: shado on August 14, 2023, 09:59:03 PM
yea will be much better for solo player or new one
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: dabshiree on August 15, 2023, 02:26:26 AM
1、

Stand in portal is traditional way in low lvl map, like bit 49 、bit 79.   

It requires strategys to pull and push

2、

if party / guild buffs too strong , it need nerf about all maps , not just in CF

that's the fairy way

nerf all party/guild buffs and strong the char itself.

Ok i guess i did not play back then, when it was a tradition to bug under the portal so your enemy has zero to no chance in clicking on you. To me it sounds like a bug being abused in a strategic way of giving your enemy less of a chance for the fight to even be fair. If the goal here is fair, then you should not be able to "bug" under any portal, especially CF where most players are undergeared and ofcourse low level.

Well i would love for guild buffs to be nerfed everywhere, would you like to also take party buffs out of eclipse? and HH? im perfectly ok with that also. But on a realistic note, eclipse party/guild buffs are needed for players to farm, and for team fights. General Tesslon is not made to be solo'd therefore requiring a party, therefore requiring party buffs also General Tesslon dropping multiple drops meant for a party based off the loot. Kaligo in CF on the other hand is not, it drops 1x box, meant for ONE player to farm. Which shouldnt need party buffs if its meant to be a solo task? If team mates were to be involved its strictly off of PvP, and for that party buffs is not needed, not if players can already die 1v1 solo buffed in CF. All other content most players do not die 1v1 due to end game uniques, CF we dont have that. So this plus low level is a task of its own. Lets really work together and think on this one Lure, a lot of players have came to me about this issue and it would help the community as a whole to make this major fix that makes sense in all aspects. Thanks - Driller
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Amoswar on August 15, 2023, 04:48:49 AM
Hello,

1.
I dont like party buffs in CF either,
but the problem come that new players will be affected if they cant rely on CF items to grind a bit.
If we come at a point of removing party buffs, then rewards for low level should includ maybe true gear or CF gear without stats but with stones lv3. Then new players would have a way to grind solo.

2.
As of the party buffs, I dont think anyone enjoy much the full party buffs scale fights, it doesnt rely on skills to win and you cant kill anyone who has party buffs.
I suggested long ago to NERF party buffs by ALOT and bring each solo class power on their own.
Party buff should be a addition, not a necessity, so on that note I agree with @Lure.

Alot of rework could be done, if GM or Admin want to lean on that direction, I would gladly help any way possible.

Thanks
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Justseeyou on August 15, 2023, 06:15:05 AM
LOL, the best thing is to cancel all party buffs in everywhere. make sure everyone can be killed within 2-3 classes. and update mage skill, make mage powerful to fight with personal buff. That would be more fun, and more player want to make there gears OP.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: shado on August 15, 2023, 09:38:17 AM
if you completely remove the party buff, then they would have to rebalance not only the mage, there is also a big difference between other classes.

and in CF we dont need pt buffs its my opinion, mobs are easy to kill etc, and the fights are different than in eclipse, you don't have the best neck rings so don't tank that much  , in other like eclipse the fights are really interesting longer, not in a few seconds you eliminate the class if you get a few


Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Bosscrit on August 15, 2023, 06:09:04 PM
I also vote for no party buffs in CF!
Also the first point of Amoswar sounds interesting and could be very helpful for new players.


peace
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: axiom on August 15, 2023, 08:53:43 PM
Agreed!

First time playing JustAC again I was leveling in CF and at one point I quit due to discouragement after I wasn't able to get past entrance after repeatedly getting PK by a full buffed party group camping the entrance (exactly like the video Drill showed except I was noob with no gear and instantly died over and over again). Irony of this story is that I wasn't even farming Kaligo. . .

Thank you for posting this,
-Axiom / Str1ker
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: burba_cz on August 15, 2023, 09:32:34 PM
Excuse me, but what will this change do? You will block the party buffs, then you will immediately ask for a ban on entering whole groups because there will be more Chinese anyway and still you won't do anything. This change won't help. If you want to win something, you need to organize more people.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Amoswar on August 15, 2023, 09:54:49 PM
Excuse me, but what will this change do? You will block the party buffs, then you will immediately ask for a ban on entering whole groups because there will be more Chinese anyway and still you won't do anything. This change won't help. If you want to win something, you need to organize more people.

Numbers doesnt matter if you cant buff yourself before diing, you can just go all together and hope for the best or wait next floor with the same strategie and do the same.
The damage and tank output of full party buffs players and selfbuff is more then double, just makes it hard to fight or you need to bend to the same strategy as them.

But yeah the balance will still be unfair on people with full gear vs players without it or good combos, but that will always be a case with Archlord on any map
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: dabshiree on August 15, 2023, 10:21:10 PM
Excuse me, but what will this change do? You will block the party buffs, then you will immediately ask for a ban on entering whole groups because there will be more Chinese anyway and still you won't do anything. This change won't help. If you want to win something, you need to organize more people.

If you read my above suggestion, and all the other's following it, you would clearly see what this change will do. How could anyone ask for a ban on players entering a map in the game? lol thats silly to say the least and getting off topic. We all know currently "CHN" we will call them as that is their guild, i wont call a side by anything other but they clearly have more active players and possibly geared players also. Which should be MORE of a reason as to why party buffs should not be needed in CF farming Kaligo as Kaligo is meant to be farmed by ONE player you see? Ill also speak for myself to your next topic which is to this amount of players a solo player would not have a chance to do anything, and feel free to watch any of my latest youtube videos where i clearly DO a lot. I am in a guild, but in a time zone where sometimes this puts me in a position of "solo play" and this change would also help ME. Also many players in this similar position agree! If im solo, in CF where all my enemies have the chance to be as geared as me, but in the end we are all solo buff, i have a 10x better chance at landing kaligo in the end vs whichever char another side is also trying to farm kaligo with. It levels the playing field and makes it fair, and it seems a lot of players also agree with this and want this. I also think this would bring the activity of more solo players attempting to go for kaligo bringing MORE fun fights! Overall i think this would be a win in all aspects. There is siege and eclipse/tesseris/general tesslon content for "more players" but infernum is a mix of both solo and group content, and kaligo is meant for solo content. So make the buffs follow suit. Any other questions feel free to send them my way as this is a topic ive thought on for a while now and am very passionate in getting this change to happen. Thanks - Driller
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Lure on August 16, 2023, 02:52:23 AM
As a player to u:

Driller, i know ur feelings

as "BURBA_CZ" said:

" This change won't help. If you want to win something, you need to organize more people"

Driller, recruit ur guild members and help them become stronger , organize them to fight

To be a guild leader , that's now u need to learn and something u could do with that much passions on game.
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Nymeria on August 16, 2023, 03:14:05 AM
That's not true Lure and you know it.
3 of the RoG members are worth more than 10  of the CHN members (you can be mad for that but you know that's a fact).it is NOT the issue at stake nor pointed out and you're again skipping the points trying to claim it's about numbers.

It is about :

- Glitching the portal (which has been reported probably a thousand times and never fixed) to not get targeted -> This should lead to a punishment because that's like a bug abuse (or fixed, even though I dont believe it).
 
- Making the conditions in CF just like they are in Battle Square since the event with the removal of party buffs for various reasons including the level downgrade.
-> It would lead to longer fights, with more challenging conditions. Give the solo players to prove their worth and strength, and give them a chance to get their hands on Kaligo. This would also prevent any type of spawnkilling in CF from party buffed people so others can farm CF for themselves If they're not interested in Kaligo (referring to Axiom's post).

Now my question is simple, if you are that confident in your numbers and abilities to hover EVERYTHING in this game even if that has to mean everybody want to leave the server because of your guild. Why do you refuse any kind of change in the conditions, what are you scared of ?

Have a nice day y'all,
Nymeria
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Lure on August 16, 2023, 03:47:11 AM

You only have Three online active players, shouldn't it be recruiting?  :o










Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Aook on August 16, 2023, 07:49:24 AM
Still talking about numbers, we don't have only 3 active players, but its all related to timezones, dogma, hildaliv, drill, bosscrit, proteus, splash, tassa, sauron, me

Thats more than 3, yes we will recruit but thats not the issue here

The issue is that when someone bugs inside the portal you cant even defend yourself, because you cant click and target the guy, numbers wont do anything you need to understand that, the full buff is nonsense for a boss that is made for one player, if it was made for a team then it should drop more things like tesson

You need to try to understand what we say instead of being stuck in your idea of the numbers dping everything while we did prove you wrong in fights multiple times
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Lure on August 16, 2023, 08:54:23 AM
@Aook

strategie here:

"wait next floor with the same strategie and do the same"



It seems that most people have not participated in BIT 49  , so think stand in portal is "bugs", i get the points

bcuz , im a bit 49 players before, so i think it's quite normal





btw, if it's possible to open bit 49? hahaha,  tbh, i miss it a lot.  :)

there is no need for very precious items comes out there, missing some beautiful times of youth there. ^^
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Nymeria on August 16, 2023, 10:16:11 AM
Bit 49/79 were as much of a shit show as CF with the portal glitch, and I did report it many times back then but just like now it has never been fixed.
But there was no case of full party buff spawn killing in BiT, even portal glitchers were sometimes not able to kill people entering (as there was also a delay to attack people).

If you miss such kind of a place/playstyle then it appears really strange that you keep down voting the changes asked towards Kaligo, as they're likely the same conditions.  ???
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Dwaynee on August 16, 2023, 10:22:18 AM
+1 for guys, what is the enjoyable about waiting in next floor on full pt buff? Its totally kill the game in cf. Who'll win? Not the best team, just one who are faster to camp on next floor. Where is the fun?
Also talking about the numbers, we were 4 in solo buff you were 5-6 in full buff and you still lose. No party buffs in cf would be more enjoyable. Also if a new player start game can be farm there with the event uniqs and stuffs what he can farm from lightning or poison, just have to refine a resistance stone....
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Lure on August 16, 2023, 10:39:11 AM
@NYMERIA

if i remember correct, it was some time in bit 49 (like 2 sec ?  long time ago, i almost forget)



if u rly read my saying:

"if party / guild buffs too strong , it need nerf about all maps , not just in CF

that's the fair way

nerf all party/guild buffs and strong the char itself"

then ur questions, kaligo change too ^^
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Aook on August 16, 2023, 11:17:52 AM
@NYMERIA

if i remember correct, it was some time in bit 49 (like 2 sec ?  long time ago, i almost forget)



if u rly read my saying:

"if party / guild buffs too strong , it need nerf about all maps , not just in CF

that's the fair way

nerf all party/guild buffs and strong the char itself"

then ur questions, kaligo change too ^^

party buffs actually double the stats (sometimes triple them) of every class, its too strong so yeah there is a balance to do here

BUT Kaligo as we said is meant for one player because of the drops which are one for each boss.
Since its meant for one player only, why allow party buffs? Also his HP are set to be easy to kill while being selfbuff and even if ungeared.

Meanwhile for eclipse its a leveling zone so party buffs improves the speed and efficiency of leveling, for Tessris/Tesslon they are made for team fights because of the drops and the amount of them spawning and the area covered by their spawn.

Bugging in portal shouldn't be allowed, either they fix that, either they apply sanctions to players who do it (it can be warnings or temp ban, GM will decide of course but i don't think a perma ban would be ideal)

As for BiT, it got replaced by Ancient dungeon which is now Infernum, and to improve Lydia we already said that her drop should be reworked and GM will look into it if most players agrees.

So no i don't agree saying that BiT needs to be back while CF settings are similar and the drops you got there are now in Infernum
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Nymeria on August 16, 2023, 11:39:20 AM
@NYMERIA

if i remember correct, it was some time in bit 49 (like 2 sec ?  long time ago, i almost forget)



if u rly read my saying:

"if party / guild buffs too strong , it need nerf about all maps , not just in CF

that's the fair way

nerf all party/guild buffs and strong the char itself"

then ur questions, kaligo change too ^^

Oh I do agree party buffs are too strong, especially since the uniques have changed. Back then on old server you could pk with self buff some full buffed ppl (fun times with mage lol).

The issue at stake in this post isn't about nerfing party buffs (which do deserve one for every place). Here it's about restricting them and making CF & Kaligo just like Battle Square.

It will bring far more than just the party buff changes, given that in the current conditions people can block the entrance BECAUSE of the party buffs (trust me with the gear everyone have, it's not so easy to solo kill a guy on self buff in cf)
Removing the possibility to use party buffs in CF will cancel the ability to block the entrance "so easily".
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Proteus on August 16, 2023, 12:01:33 PM
Most players agree that party buffs should be removed. Disable party options from cf and let's move on @JUSTACTeam
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: LeafaSenpai on August 16, 2023, 04:47:42 PM
Lure did you even play BIT ?
cause from what i remember Bit is the same conditons we ask in cf so are you sure you played ? or can you read properly please
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: Amoswar on August 16, 2023, 06:15:04 PM
Lets be clear.

The issue about party buffs and killing on spawn while on portal always existed.
https://www.youtube.com/watch?v=mvvmD4u-HK0&ab_channel=SearchDestroy
BIT was the same as CF is currently.

There are 2 possibles changes, just fix the portal so you cant be in it and is actually an object
or
Make CF a non party buff zone.

There will never be a solution that will make everyone happy, which is why i agree that the real problem is the current party buff power gap.
#FixPartyBuffs
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: dabshiree on August 16, 2023, 06:22:27 PM
Lets be clear.

The issue about party buffs and killing on spawn while on portal always existed.
https://www.youtube.com/watch?v=mvvmD4u-HK0&ab_channel=SearchDestroy
BIT was the same as CF is currently.

There are 2 possibles changes, just fix the portal so you cant be in it and is actually an object
or
Make CF a non party buff zone.

There will never be a solution that will make everyone happy, which is why i agree that the real problem is the current party buff power gap.
#FixPartyBuffs

+1
+1
+1
Title: Re: CF/Kaligo Issues and Possible Fixes
Post by: MorllokBR on August 18, 2023, 07:18:59 AM
As a new player who doesn't have 8/8 equipment and only 6/6, this problem in CF/Kaligo, ruins the fun, I'm just not anyone's enemy, I've been playing for a while now and I can't make content unless eclipse.
Every moment there are 6/7 full buff players to kill me without even saying the reason, they continue to do Kaligo when they are already full (but I understand that, however much I think it's wrong).
No guild recruits so that we can battle against and in this one, my people and I are getting discouraged, because if we don't put money in the game to buy equipment, we won't get them by farming.
I think removing these party buffs is a great start.
Perhaps like the old BIT, disallowing these unique 6/6 would be good for solo/new players.

Thank you very much in advance!
+1
+1
+1

-Viserion  8)
-Brazil  :'(

#FixCF