Recent Posts

Pages: [1] 2 3 ... 10
1
Suggestions / Re: What I have to say
« Last post by dabshiree on Today at 04:14:20 PM »
@Gamboa yes I am fully aware ele and summoner are overpowered and I can kind of see how archer can be overpowered in team fights full buff and strictly in that way but how is hunter overpowered can you explain?
2
Suggestions / Re: About criters
« Last post by dexcel on Today at 03:46:38 PM »
In pvp critters fine , i cant do anything against Knight + slayer already i would suggest to remove Party buffs in Shine
3
Suggestions / Re: What I have to say
« Last post by dexcel on Today at 03:44:58 PM »
Sorc narc is 90% but Feels Like 50% and Most of the time i cant use it becouse the perma cc. I have to make them red First with reqium. Playing sorc is 0% fun in Larger fights. More than 60k hp and die in seconds some times aswell. I cant use my sb Buff becouse i cant use Combies. If they keep buffing Other classes and dont change anything ill stop Playing sorc
4
Suggestions / Re: What I have to say
« Last post by Nymeria on Today at 03:32:48 PM »
I don't agree on that..

Zerk is a little slow but has huge damage & very good debuffs, Swash is about the same (and brings a lot of control in a teamfight with the high skill block debuffs + CD). Orbiter is very consistant, both tanky & supportive.
Ranger is fast, has high damage in a team fight, can bring anti-stun in the balance.
Sorcerer is prolly the highest control class (Narcolepsy still has a 40 second duration and a 95% success rate), halt is good, the debuffs aren't so hard to land (especialy as requiem is a 100% success debuff) and the damage is ok.

Every class has it's own strengths & weaknesses, that's why some combos are stronger than others.
I don't see Elementalist being overpowered, she has high damage but is still a little slow. Archer have extreme mobility but on the other side of the cleaver, you get 2/3 shots by almost everyone.
Hunter got nerfed hard with the cure adjust because if you don't pay attention you can easily get dunked.
5
Suggestions / Re: What I have to say
« Last post by Gamboa on Today at 03:17:42 PM »
That 4 class are overpowered compare with the others.
6
Suggestions / Re: What I have to say
« Last post by dabshiree on Today at 03:15:55 PM »
lmfao what needs to be nerfed on an archer or hunter? and please explain your reasoning as i did. lets have a healthy discussion im curious
7
Suggestions / Re: About criters
« Last post by Gamboa on Today at 02:56:15 PM »
The problem is critical are not playing together make combo sorc knight slayer and crit can kill whatever
8
Suggestions / Re: What I have to say
« Last post by Gamboa on Today at 02:54:38 PM »
They need nerf sumoner elem archer and hunter.
9
Suggestions / Re: About criters
« Last post by jlilai on Today at 01:51:16 PM »
 I do agree Critters need a fix for PvE after hours of farming Shinewood critters hardly get drops compared to cast base classes
Spash damage would be nice when grouping up mobs.
If Crit classes could farm the same as cast class it would bring more of them back into the game, and not to say when it comes it farming if you play cast you get more drops witch makes it unfair if you play as a crit.
Please fix PVE Crit
10
Suggestions / Re: What I have to say
« Last post by dabshiree on Today at 01:34:41 PM »
as a sum,

pvp be killed by Proteus a lot , then "Archer" is too powerful ,  "need nerf damage" ^^

try chose good stats gears and put the right stones or something else into it and Max Everything and operate well which help a lot



have a good day ingame or life.

We both know archer is NOT "too powerful" yes, archers do a lot of damage but can also be 1 shot or 2 shot by most classes while putting this damage out. Always a risk to the reward. The point is ele and summoner have no risk.
Pages: [1] 2 3 ... 10